overtyped wrote:Audiosmurf wrote:They should balance this by adding moves that are worse
Like, remove one ip from yourself to give opponant, for 30 cd?
Yes, and also lower their openings and raise yours. And make it melee range.
overtyped wrote:Audiosmurf wrote:They should balance this by adding moves that are worse
Like, remove one ip from yourself to give opponant, for 30 cd?
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
Audiosmurf wrote:Oh no no I got it, we switch back to the combat where it shuffled through the cards in your deck, but randomly they're replaced with bad cards
Trip, clumsy attack, etc etc. Lose IP gain openings etc. There I fixed the combat system
Audiosmurf wrote:Oh no no I got it, we switch back to the combat where it shuffled through the cards in your deck, but randomly they're replaced with bad cards
Trip, clumsy attack, etc etc. Lose IP gain openings etc. There I fixed the combat system
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