Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
jorb wrote:WowGain wrote:u realize that this would make every complaint by hermits 1000000x worse right? LOL
No. No I don't.
jorb wrote:Problem: Since W3 and the removal of brick bashers there hasn't been real consequences to crime. Criminals roam free. You hate to see it.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
SnuggleSnail wrote:
- Seems like you just take it up the ass if your group is in a bad time zone
- Having to guard an objective in fights is pretty universally disliked, it just doesn't rly work with the """flow""" of hafen combat
- Not being in the strongest group/alliance just sorta means you die with no recourse? And being in the strongest group/alliance means it doesn't affect you
- It will be cheesed by building elaborate bullshit nearby thingwalls
- It's pretty easy to bait murder scents
- Shidders should probably be encouraged to PVP more, not feel like they're just going to die because they can't beat a srs fraction group
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