stats differents kill pvp

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Re: stats differents kill pvp

Postby Halbertz » Thu Dec 12, 2024 11:53 am

Vert wrote:double stats?????
i have 50 stats and people in this topic has 300+ its not double.
I'll be fine if the players from this thread have twice as much as I do, namely 100 stats or a little more, but not 4 to 5 times more

how much stats you have btw.

There is no difference between 10 ua vs 20 ua and 10 ua vs 100000 ua right now, same with agi. The thing that matters is hp and dmg, but hp has diminishing 400 con is 650 hp, but 90 con is 300 hp already. Also 50 stats is day 2 thing, consider playing the game instead of being delusional on forums.
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Re: stats differents kill pvp

Postby waga » Thu Dec 12, 2024 11:54 am

I dont give a fuck about pvp but that thread is absolutely insane.
Who hurt you OP? are you ok?
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Re: stats differents kill pvp

Postby Valgar » Thu Dec 12, 2024 11:55 am

Halbertz wrote:If jorb today give your character 9999 each stat, you wont ko anyone but random hermits (that you can ko right now). Instead of making insane topics on forums, put bronze armor and shield+swords and go bully your neighbour.


I think 9999 in every stats would make a difference :)
You could just be a One Punch Man if a guy got even 60% red/green. And with 3200 HP you can take some hits and are impossible to murder without some magical rhythmic dance of your opponents.

Can be tested in Valhalla ?
Cause with math a Q10 Bronze sword would do 8 999,5 damages on 100% opening with a regular Chop.
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Re: stats differents kill pvp

Postby yym331 » Thu Dec 12, 2024 12:03 pm

I feel like I might have a terrible mindset, but I’ve realized that if you don’t have a good mentor among your peers to teach you the realities and practice of PvP, the most efficient way to understand it is to start by attacking weaker players indiscriminately.
In the past, I found PvP in this game genuinely terrifying. It was incomprehensible, and whenever I got KO’d, I’d be outright killed. However, a few years ago, I decided to play as a thug as a sort of roleplay. That experience gave me some understanding of the concept of crime and its implications in this game.
When you commit crimes, you naturally end up clashing with players at a certain skill level, and that sometimes lets you taste the essence of PvP. One thing I realized then is that this game’s PvP, especially when it involves multiple players (not just 1v1), is truly skill-based.
Of course, I agree with your point that “it feels bad when the opponent has higher stats,” but in actual PvP, stats mattered far less than I imagined.
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Re: stats differents kill pvp

Postby TheServant » Thu Dec 12, 2024 12:16 pm

yym331 wrote: but in actual PvP, stats mattered far less than I imagined.


but weapon/armor quality do not :D
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Re: stats differents kill pvp

Postby Vert » Thu Dec 12, 2024 12:20 pm

Halbertz wrote:
Vert wrote:double stats?????
i have 50 stats and people in this topic has 300+ its not double.
I'll be fine if the players from this thread have twice as much as I do, namely 100 stats or a little more, but not 4 to 5 times more

how much stats you have btw.

There is no difference between 10 ua vs 20 ua and 10 ua vs 100000 ua right now, same with agi. The thing that matters is hp and dmg, but hp has diminishing 400 con is 650 hp, but 90 con is 300 hp already. Also 50 stats is day 2 thing, consider playing the game instead of being delusional on forums.


first of all there is a people who play without token and verification, and its much much harder for them. They should not have any chance in pvp?

Im ok with Combat Equalisation. I say that its time do SAME with stats. If you have 5 times more stats you can get better weapon and armor. and it will lead to one hit KO against most of the people on the server.
Stats make huge impact i dont realise why you didnt see it, when KO people with 1 hit
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Re: stats differents kill pvp

Postby Halbertz » Thu Dec 12, 2024 12:24 pm

first of all there is a people who play without token and verification, and its much much harder for them

THINK ABOUT CHILDREN!!!
TheServant wrote:but weapon/armor quality do not :D

but not you please, we had enough.
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Re: stats differents kill pvp

Postby Vert » Thu Dec 12, 2024 12:26 pm

Halbertz wrote:
first of all there is a people who play without token and verification, and its much much harder for them

THINK ABOUT CHILDREN!!!
TheServant wrote:but weapon/armor quality do not :D

but not you please, we had enough.

Think about game, how funny it will be if more people can pvp.
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Re: stats differents kill pvp

Postby yym331 » Thu Dec 12, 2024 12:27 pm

TheServant wrote:
yym331 wrote: but in actual PvP, stats mattered far less than I imagined.


but weapon/armor quality do not :D

Ah, gear quality is crucial
Personally, I find armor even more important than weapons. With low-quality armor, the margin for Openings becomes so narrow that it’s hard to maneuver, and you end up losing.
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Re: stats differents kill pvp

Postby Kaios » Thu Dec 12, 2024 12:33 pm

Halbertz wrote:If jorb today give your character 9999 each stat, you wont ko anyone but random hermits (that you can ko right now).


Is that somehow different from what the “best” PvPers are doing anyways? Besides them being more likely to kill than KO.
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