minor new world criticism

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: minor new world criticism

Postby SavageFox » Tue Dec 09, 2025 10:29 am

I learned it's possible to get infected in a swamp on a dugout I thought you were protected if you didn't step in the water by the way an infected sores grow by one damage every 2 hours real hours so it's not too bad

yeah those lacerations are bullshit I'm going to probably start using Bots to chop blocks

yeah getting my Palisade built in the first 24 hours was nice I like the speed Improvement of making leather and drying hides makes me miss the old boat trick from Legacy

it's possible to trigger a glitch with bushes you harvest all the fruit off of them then dig up the bush and lift it and hearth back to your base with the bush and it will replenish the bush doesn't always happen but it's happened to me about five times with raspberry bushes and dog roses
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Re: minor new world criticism

Postby SnuggleSnail » Tue Dec 09, 2025 11:14 am

I'm gonna raise the 3 starting continents from a minor criticism to major.

I thought the compromise was that maps get to be somewhat large for people who want to play singleplayer to fuck off to nowhere, but in exchange everybody else gets placed on the same (not too giant) continent.

I realize a large part of why it feels so dead is just that less people started this world than usual, but splitting the server's pop 3 ways (and potentially splitting the PVP groups from each other) is really exacerbating things

If you really want to do things this way I feel like the options should only be central continent or random across the whole map. (and even then I feel like the people who think they want to play singleplayer don't actually know what they want tbh)
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