I read that.
But what does "sit on a claim" mean?
Like other tamed animals? They don't sit on a plot, but move around within a pen or other confined space and don't go beyond the gate (but there are exceptions). However, if you place them on a claim that isn't fenced in, they will eventually leave it.
Or will they have different mechanics, allowing them to move around an open claim without leaving it?
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If a guard dog sits and does nothing until attacked, no problem.
It's more like a regular dog, but with increased defense and armor. "Korean food." Because yes, they will be eaten if they are the same as other tamed animals. And that means skin, entrails, meat, bones.
- Will they be edible?
They attack if you commit a crime. They follow the scent of the crime within the claim, without leaving it. How will this work?
- The player has infiltrated the claim. Will a dog attack the intruder from any point of claim?
- Or does the dog have an area of effect?
- Does the dog need to approach the crime scene to "pick up the scent," or will it immediately run toward the intruder?
- How will this work?
- If I take a guard dog with me, will it attack the one who attacked me, or only if they attack it?
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Hunting dog. The dog will attack if I attack. What does "if I attack" mean?
- If I click "attack" but don't hit anything, will the dog attack?
For example, there's a boar 10 squares away. I click "attack" on it, and "combat begins," and the boar runs toward me. Will the hunting dog attack it?
- If I shoot at a target with a bow and hit, "combat begins," and the hunting dog will attack the target?
If the target isn't an animal but a player, will the hunting dog attack them?
- If I'm attacked, will the hunting dog attack the attacker? Or only after I attack?