Crossroads - vote on the poll to make haven great again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Crossroads - vote on the poll to make haven great again

Postby Granger » Fri Jun 07, 2019 11:32 pm

loleznub wrote:I'm using a lower stat character because thats what most sprucecaps like yourself use. If I used one of my regular characters, it would be an entirely different story. But most players don't get past 50 attributes. If you fail to see how I was advocating for noobs instead of people like me, then you're simply incapable of thinking more than one step ahead.

Shouldn't you instead argue, when most players don't get above 50 attributes but some two orders of magnitude higher, that something is very wrong with how characters progress in this game?
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Re: Crossroads - vote on the poll to make haven great again

Postby Ardennesss » Fri Jun 07, 2019 11:35 pm

Granger wrote:
loleznub wrote:I'm using a lower stat character because thats what most sprucecaps like yourself use. If I used one of my regular characters, it would be an entirely different story. But most players don't get past 50 attributes. If you fail to see how I was advocating for noobs instead of people like me, then you're simply incapable of thinking more than one step ahead.

Shouldn't you instead argue, when most players don't get above 50 attributes but some two orders of magnitude higher, that something is very wrong with how characters progress in this game?
We tried, in exchange they DOUBLED the time it takes for satiations to decay.
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Re: Crossroads - vote on the poll to make haven great again

Postby Ants » Sat Jun 08, 2019 12:11 am

Ardennesss wrote:
Granger wrote:
loleznub wrote:I'm using a lower stat character because thats what most sprucecaps like yourself use. If I used one of my regular characters, it would be an entirely different story. But most players don't get past 50 attributes. If you fail to see how I was advocating for noobs instead of people like me, then you're simply incapable of thinking more than one step ahead.

Shouldn't you instead argue, when most players don't get above 50 attributes but some two orders of magnitude higher, that something is very wrong with how characters progress in this game?
We tried, in exchange they DOUBLED the time it takes for satiations to decay.

Ironically, this screws over the sprucecaps even more. Now it's twice as hard for them to catch up with the big bois.
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Re: Crossroads - vote on the poll to make haven great again

Postby azrid » Sat Jun 08, 2019 12:43 am

Ants wrote:Now it's twice as hard for sprucecaps to catch up with the big bois.

Help your fellow sprucecap out by supporting my thread.
Babthatrab wrote:There are plenty small islands where people can go and do what they want if they please.

There are plenty big continents where people can go and interact with others.
Scouting your location is an important step in the process of settling if you truly care about where and how you will be living.
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Re: Crossroads - vote on the poll to make haven great again

Postby loleznub » Sat Jun 08, 2019 12:46 am

Granger wrote:Shouldn't you instead argue, when most players don't get above 50 attributes but some two orders of magnitude higher, that something is very wrong with how characters progress in this game?


This thread is "about players wanting to change how crossroads function" not about "how characters progress in this game". Why don't you go start a new C&I thread about this if you want to bring this up in a thread about crossroads?
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Re: Crossroads - vote on the poll to make haven great again

Postby azrid » Sat Jun 08, 2019 1:15 am

loleznub wrote:This thread is "about players wanting to change how crossroads function" not about "how characters progress in this game".

Character progression directly relates to how easy it is to use current fast travel mechanics.
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Re: Crossroads - vote on the poll to make haven great again

Postby loleznub » Sat Jun 08, 2019 2:35 am

azrid wrote:
loleznub wrote:This thread is "about players wanting to change how crossroads function" not about "how characters progress in this game".

Character progression directly relates to how easy it is to use current fast travel mechanics.


loleznub wrote: Why don't you go start a new C&I thread about this if you want to bring this up in a thread about crossroads?


That's a discussion in itself.
Last edited by loleznub on Sat Jun 08, 2019 4:33 pm, edited 1 time in total.
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Re: Crossroads - vote on the poll to make haven great again

Postby Granger » Sat Jun 08, 2019 8:25 am

loleznub wrote:
loleznub wrote: Why don't you go start a new C&I thread about this if you want to bring this up in a thread about crossroads?


That's a discussion in itself.

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Re: Crossroads - vote on the poll to make haven great again

Postby loleznub » Sat Jun 08, 2019 4:31 pm

No, it was a response to the post above mine. I was simply too lazy to also quote them. My mistake for assuming youd be able to put something that simple together, but at least we know that your incapable of such simple things.

I'll go back and edit it for you, but it might be a good idea to exclusively read the threads from now on, instead of posting. It will reduce the "noise" that job has to waste time reading through.
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Re: Crossroads - vote on the poll to make haven great again

Postby Granger » Sat Jun 08, 2019 10:17 pm

loleznub wrote:I was simply too lazy

Aha.

it might be a good idea to exclusively read the threads from now on, instead of posting. It will reduce the "noise" that job has to waste time reading through.

Yes, you could definitvely do that. It's a bit excessive, but it's your choice.

Or at least keep such suggestions to yourself, from now on.
Last edited by Granger on Sun Jun 09, 2019 12:32 am, edited 1 time in total.
Reason: Added the choice.
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