Kaios wrote:The difference with charters however is that it's a two-way street, you can go to and from with great ease and no travel time required.
1) Steal lowQ knarr from random hermit
2) Dock it to the village you wanna fuck with
3) Travel to dock in said knarr from your base
4) ????
5) Waypoint the knarr back to your base on an alt
6) Hearth on the alt back to the place the knarr is dock ready for next time
o wow look it's two way travel that would be easier to maintain than a charterstone nearby the person you wanna fuck with that simutaniously doesn't require you not be outlawed AND is less time/resource gated than chartering
Kaios wrote:I recall crossroads inside of hearth vaults and even just villages in general being a fairly large point of contention when it came to tracking and killing criminals, plus during those times you could break hf and spawn to wilderness as well. Sieges certainly happened more often in the earlier worlds either way.
ok so what I'm hearing is there are exactly zero examples over like a TEN YEAR span when at least like 2-3+? of those years had it not be possible to teleport out of your hearth vault with charters/CRs
wowie it's almost like this is a completely irrelevant point constantly brought up by people who have never and will never try to online siege a hearth vault because online sieging a hearth vault under any circumstance is actually retarded. Wait, do people even use hearth vaults anymore? I've legit not seen one this world