Crossroads - vote on the poll to make haven great again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Crossroads - vote on the poll to make haven great again

Postby Headchef » Fri Jul 12, 2019 9:49 pm

recently?? he said outlawed not red handed kaios...


but yeah might as well allow it doesnt really chance much, biggest hassle in this system is small garbage road also taking travel weariness.


I think there should be no base cost and raising your will effectively lowers the % gotten from any road, up to 0%.

Simply crossing a river with 1 milestone for a distance of like 10 tiles should give 5%.

Also it's retarded how currently you want to bash the end of the road, so you get waylaid instead, so when going back you pay 1% instead of another 5%.
User avatar
Headchef
 
Posts: 1099
Joined: Tue Jun 14, 2016 11:27 pm

Re: Crossroads - vote on the poll to make haven great again

Postby Kaios » Fri Jul 12, 2019 9:52 pm

Red handed lasts an hour, if someone is going around killing players with impunity there should be some downside to that
User avatar
Kaios
 
Posts: 9176
Joined: Fri Jul 30, 2010 2:14 am

Re: Crossroads - vote on the poll to make haven great again

Postby SnuggleSnail » Fri Jul 12, 2019 9:55 pm

Kaios wrote:I'm not so sure it would very cool when dudes that constantly patrol for victims could easily port to your area any time that they wanted even after recently going on a killing spree.


I mean, you can already do this with docks and spare knarrs you steal from the victims you just got done slaughtering. Actually, I'd argue that's a way cheaper method than keeping a vclaim active and having to defend it daily from the people you made it to mess with
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3013
Joined: Sat Oct 12, 2013 4:04 pm

Re: Crossroads - vote on the poll to make haven great again

Postby Headchef » Fri Jul 12, 2019 9:58 pm

Kaios wrote:Red handed lasts an hour, if someone is going around killing players with impunity there should be some downside to that


its nidbanes they haunt me in my dreams :(


scents are also a big downside as you can be tracked whenever off hearthfire.
doesn't matter to pussycats who stay behind wall though so maybe that why you feel there should be more downside..

to me it wouldn't change much because can basically do it once per day and your travel weariness is spent... maybe 5-10 minute difference from taking vortexes.. :roll:
User avatar
Headchef
 
Posts: 1099
Joined: Tue Jun 14, 2016 11:27 pm

Re: Crossroads - vote on the poll to make haven great again

Postby jordancoles » Fri Jul 12, 2019 10:02 pm

I'm not in favor of charter teleporting while outlawed since you can just tele to the other side of the map repeatedly to different vaults to escape raids and being tracked (all while being safely inside walls)

At least with vortexes and roads you have to go outside

I am in favor of removing travel weariness from roads though.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Crossroads - vote on the poll to make haven great again

Postby SnuggleSnail » Fri Jul 12, 2019 10:06 pm

Excuse my inexperience, but has there literally ever in the lifespan of this entire game been an example of somebody online raiding a hearth vault and successfully killing the person inside when the victim's only goal has been to escape said hearth vault?

If you just mean people can more safely get to the place they want to do nefarious things because there's no danger during travel time, would the same not apply to the rangers tracking those dastardly villains?
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3013
Joined: Sat Oct 12, 2013 4:04 pm

Re: Crossroads - vote on the poll to make haven great again

Postby Kaios » Fri Jul 12, 2019 10:26 pm

SnuggleSnail wrote:I mean, you can already do this with docks and spare knarrs you steal from the victims you just got done slaughtering. Actually, I'd argue that's a way cheaper method than keeping a vclaim active and having to defend it daily from the people you made it to mess with


I'm not really sure what you could do about that though, you can't hearth while red handed and I assume you can't travel to dock during it either but hearthing while outlawed is fine so in the same vein I think it's reasonable for it apply that way to knarr porting too and it would probably annoy more players if they weren't able to travel to dock while outlawed.

The difference with charters however is that it's a two-way street, you can go to and from with great ease and no travel time required.

SnuggleSnail wrote:Excuse my inexperience, but has there literally ever in the lifespan of this entire game been an example of somebody online raiding a hearth vault and successfully killing the person inside when the victim's only goal has been to escape said hearth vault.


I recall crossroads inside of hearth vaults and even just villages in general being a fairly large point of contention when it came to tracking and killing criminals, plus during those times you could break hf and spawn to wilderness as well. Sieges certainly happened more often in the earlier worlds either way.
User avatar
Kaios
 
Posts: 9176
Joined: Fri Jul 30, 2010 2:14 am

Re: Crossroads - vote on the poll to make haven great again

Postby SnuggleSnail » Fri Jul 12, 2019 10:46 pm

Kaios wrote:The difference with charters however is that it's a two-way street, you can go to and from with great ease and no travel time required.


1) Steal lowQ knarr from random hermit
2) Dock it to the village you wanna fuck with
3) Travel to dock in said knarr from your base
4) ????
5) Waypoint the knarr back to your base on an alt
6) Hearth on the alt back to the place the knarr is dock ready for next time

o wow look it's two way travel that would be easier to maintain than a charterstone nearby the person you wanna fuck with that simutaniously doesn't require you not be outlawed AND is less time/resource gated than chartering

Kaios wrote:I recall crossroads inside of hearth vaults and even just villages in general being a fairly large point of contention when it came to tracking and killing criminals, plus during those times you could break hf and spawn to wilderness as well. Sieges certainly happened more often in the earlier worlds either way.


ok so what I'm hearing is there are exactly zero examples over like a TEN YEAR span when at least like 2-3+? of those years had it not be possible to teleport out of your hearth vault with charters/CRs

wowie it's almost like this is a completely irrelevant point constantly brought up by people who have never and will never try to online siege a hearth vault because online sieging a hearth vault under any circumstance is actually retarded. Wait, do people even use hearth vaults anymore? I've legit not seen one this world
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3013
Joined: Sat Oct 12, 2013 4:04 pm

Re: Crossroads - vote on the poll to make haven great again

Postby Kaios » Fri Jul 12, 2019 11:19 pm

I'm sure there are examples but they are from so long ago that it's honestly difficult to remember much from then. There are probably some In Congress Assembled threads from w2/w3 maybe w4 containing examples of those things but I'm not all that interested in searching for them.

With the knarr mechanics you're just making a good argument to have that changed, I'd say. I don't think what you're describing happens that often though.
User avatar
Kaios
 
Posts: 9176
Joined: Fri Jul 30, 2010 2:14 am

Re: Crossroads - vote on the poll to make haven great again

Postby SnuggleSnail » Fri Jul 12, 2019 11:46 pm

I use the above method daily, and I would argue there are other better methods to do the same thing while outlawed.
I'm pretty sure, like, every faction has independently come up with and employed the above method.

Also, here's a modern example of a major faction trying to siege a hearth vault: viewtopic.php?f=62&t=66058

Who would win, 1k attribute 2k ua bois with the best gear in the game or
Image
some hermit wearing a ctc/bear cape/hide cloak 6 months into the world?
Oboi, the hermit. It's almost like online sieging a vault is a "what if" scenario that will literally never be relevant
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3013
Joined: Sat Oct 12, 2013 4:04 pm

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Google [Bot], Meta [Bot], Semrush [Bot] and 0 guests