Altvaulting: Stealing from Hearthfires

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Re: Altvaulting: Stealing from Hearthfires

Postby Redlaw » Mon Feb 08, 2016 4:57 am

burgingham wrote:I actually like the idea if there are other means of vaulting valuable goods implemented. Where have the strongboxes gone?


Removed since people used them to wall whole villages....
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Re: Altvaulting: Stealing from Hearthfires

Postby Patchouli_Knowledge » Mon Feb 08, 2016 5:30 am

More like use them as instant walls to secure rams to attack villages. However during that time, brickwall corners and crossroads were also used, the former being far more effective and you can make a gate out of it, the latter was very cheap with the catch that you need an assaulting village claim there.

As mentioned, there also needs to be a countermeasure to redistribute the balance between attackers and defenders. With only this idea, essentially nothing is safe from attackers, master keys, best quality seeds, everyone is at the mercy of the raiders. Defender needs a mean to store items, not abusable with alts that exist on another plane but can be access with subterfuge actions and not brute forced by raiders.
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Re: Altvaulting: Stealing from Hearthfires

Postby LadyGoo » Mon Feb 08, 2016 5:41 am

Patchouli_Knowledge wrote:As mentioned, there also needs to be a countermeasure to redistribute the balance between attackers and defenders. With only this idea, essentially nothing is safe from attackers, master keys, best quality seeds, everyone is at the mercy of the raiders. Defender needs a mean to store items, not abusable with alts that exist on another plane but can be access with subterfuge actions and not brute forced by raiders.
How about a magical giant chest, which can be built only 1-2 per village? 48 slot, store your gold, tokens, instuments and etc. in it, but not everything.
Or a hearth container, 1 per personal claim. The size depends on how big is the personal claim. Devs won't even need to make special models to do that. You could place the container next to the pclaim, use an option on the pclaim to assign the hearth box. The box could be moved around, but cannot be carried away the pclaim. That is to prevent the boxes to be used to block gates and etc.
So if you got a basic claim 5x5, your container would be a crate or a basket size.
If it is 25x25, would be a small chest and etc.
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Re: Altvaulting: Stealing from Hearthfires

Postby Kalacia » Mon Feb 08, 2016 10:52 am

The 'idea' seems ok... In theory... however in practice i think its a bit much. At least in a total loot situation.

"warrior" builds are already faceroll over farmers or crafters. You are going to take most of what that character/village has. Then pillage their hearthfire to take literally, everything. If anything i would propose the opposite to this idea.

NOW i do agree with the logic from the OP and some of the other posters. They come in to raid, people have all their good stuff on alts, or just don't login on their mains. SO.... the solution i propose is:

Have the hearthfire as a small vault that characters can put in items for their hier. Say 16 slots (starter inventory), this can only be accessed by the owner once per week and new character lineage upon owning characters death. When your character dies, these protected slots will start to "decay" so then the attackers can get into it. Say the raider gets to your HF, they will then have some option to "view" it. Once this has been done, the owner has 24 hours to login and claim its content. At which point, the first 4 slots are then open for plunder, every 4 hours after that, another 4 are open for plunder... etc etc.

This vault is only accessible once per week by the owner if they are alive. To stop them taking everything out every two mins, and stop them from taking out the items during a raid (well unless the raid occurs at such time its open)

Items removed by an owners hier would be degraded to q10 to prevent too much "bonus" to a new/fresh start. Raiders would get the quality that is in the HF.

Now, im back onto my "added benefit to subbers train" 4 slots of this would be totally inaccessible for raiders to loot... if you sub. This will be clearly marked to the raider. In addition the Q is not reduced to 10, it is halved.


I dislike the idea of all HF are linked to alts. The reason being, what if i choose to have a nice little hermit on the edge of the world. With a little pumpkin patch, a small pond and ducks called Steve and Joanne.

Why should that characters inventory be forfit if you raid my village character? I don't think that is fair. In addtion, only newbies will really keep a bunch of bank alts on the same account. My bank alts, well if i had time/need to make some would sit on another account. Alts on another account, would invalidate the lootable HF idea.
Last edited by Kalacia on Mon Feb 08, 2016 12:41 pm, edited 1 time in total.
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Re: Altvaulting: Stealing from Hearthfires

Postby SiO2 » Mon Feb 08, 2016 12:18 pm

LadyGoo wrote:
SiO2 wrote:I don't mind, but! The main charachter inventory should stay safe any way. For avoiding a cheating, let the game choose main. (most developed one, for example)
People will use multiple fresh accounts and assign as main the strongbox alts.

Do it for the verified accounts only?
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Re: Altvaulting: Stealing from Hearthfires

Postby Astarisk » Mon Feb 08, 2016 8:14 pm

I'm going to be the realist and say this is an absolutely pointless and horrible idea, it would in the end just discourage noobs, who are the most vulnerable to actions like these. Any village with a brain would make sure that their alt vaulted hf's are /well/ hidden, they could do something as simple as build a mini vault in their village to hide these in, or something as troublesome as building a l5 minehole to store all their hf's in, and then bash the mineholes. All this does is, I suppose, add a bit more effort in hiding your loot. So the end question is, is this effort worth making life hell for the little people?
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Re: Altvaulting: Stealing from Hearthfires

Postby Redkat » Mon Feb 08, 2016 8:34 pm

Astarisk wrote:I'm going to be the realist and say this is an absolutely pointless and horrible idea, it would in the end just discourage noobs, who are the most vulnerable to actions like these. Any village with a brain would make sure that their alt vaulted hf's are /well/ hidden, they could do something as simple as build a mini vault in their village to hide these in, or something as troublesome as building a l5 minehole to store all their hf's in, and then bash the mineholes. All this does is, I suppose, add a bit more effort in hiding your loot. So the end question is, is this effort worth making life hell for the little people?


+1
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Re: Altvaulting: Stealing from Hearthfires

Postby LadyV » Mon Feb 08, 2016 9:09 pm

No Im afraid this is not a good idea. Alt-vaulting does happen but it is already regulated by the number of spaces you have to store. You certainly can not store equipment and huge amounts of materials but it is possible to save some seeds precious tools and maybe even a few bars of metal to restart if some raider decides to grief your place. In which case it is a good mechanic for the solo or small group to have.
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Re: Altvaulting: Stealing from Hearthfires

Postby Chebermech » Mon Feb 08, 2016 9:50 pm

Fully agreed with ladygoo on this matter, raiding becomes less and less beneficial. But on the other hand what prevents bigger villages from storing their best loots under extra layers of inner brickwalls or whatever better walls that will be available in the future? Newbies will still be an easier and more profitable targets for raiders with how this game works, even if they add hearthfire vaulting, it will not hurt serious villages a slightest bit, but only make it more difficult for newbies.

I think devs should add some sort of reward for raiding bigger villages, without necessity of destroying or looting everything. By just capturing a village and gaining some sort of control of it, or gain "Prestige" points from raids that you can use to make your village stronger, or just look better... or both? Otherwise this game will continue to be a slaughterhouse for less protected.
Last edited by Chebermech on Mon Feb 08, 2016 10:28 pm, edited 1 time in total.
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Re: Altvaulting: Stealing from Hearthfires

Postby Chebermech » Mon Feb 08, 2016 10:20 pm

Loftar has recently confirmed in a mapgen post, that there will be more landmarks like stone hedges in the next world, so that could work great with the "prestige" system, and accumulate prestige points for the village that's currently controlling them, also building a village by the landmark could be both beneficial and more dangerous, as people would want to raid your village over others that don't have a landmark in it, killing two birds with one stone so to speak.
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