Granger wrote:To clarify: the first thing someone will notice when you attack should be the damage you deal?
No, battle 'trance' signifying active "in combat" animations
As well as someone charging straight at you with a sword should be a pretty telltale- and J/L want a system where you don't need to throw up a defense for it to be active, so you would defend against the first attack anyhow.
Attacking with fists would surprise people, but that seems acceptable since they can't 1-hit KO people