Kaios wrote:There was a bit of an on-going joke back in older worlds that AD stood for adventure diggers instead of absolute domination, this was because digging was an action that gave LP and they had the dig bots going 24/7
Ysh wrote:Standard criticism of this idea is that promote too much bots user.
sMartins wrote:Ysh wrote:Standard criticism of this idea is that promote too much bots user.
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And what if your character become tired to do always same things...like FEPs....so you cannot cut trees 24/7....better you can but no training improvements
dageir wrote:A permanent world will be a deserted world as things stand now.
What if something strange and excitng happens at the edge of the world that is both destructive and creative?
What if the world itself works like a conveyor belt where new lands plop up in the centre while the land on the edges goes into the abyss?
This way there will be competition for having the lands close to the centre since this will last longer. Also there should be some rewards
for living close to the edge. More exotic animals and rare resources on the edges, more generic stuff in the centre.
The hard core people would go close to the edges, while most perhaps would stay towards the centre with the griefers.
Any thoughts on this idea, which surely must make it through the censorship.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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