
Potjeh wrote:So yeah, are those effect caps just a mental exercise, or something you're actually considering doing?
stickman wrote:This makes caps
sMartins wrote:stickman wrote:This makes caps
and would be even easier for botters...the title says: Screw the Botters
sMartins wrote:yeah but if they cannot bot stats, they will bot more industry...so, how fast they can reach that 230q than people don't bot? And in the mean while in the late game would be like simply having caps...so i cannot see the benefits from this...i could be wrong
sMartins wrote:An even more neat thing we could make...it's to have a "dynamic curve" setted on the average stats of the server (with some conditions, active players, etc)....in this way we could hit very bad botters, cause if the average is about 100 (for example) and you have 10K you are clearly a botter. More you go away from the average more the penalty would be...but this is even a more complex thing...as always i hope you can understand what i mean.
overtyped wrote:What this does is hurt people that want to make a good character.
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