Damon_Cooper wrote:IMHO, inventory for money looks a little bit sadistic. Like "We know what you want, and you should pay for it".
I have to admit that I don't like this addition to the payment model either but as you say it is what we all want and I can't really blame the devs for utilizing it in the hope of generating more revenue.
As we have all played previous worlds with the original inventory space I don't think it's actually that big a deal, just slightly unsavoury.
I think paying to have an advantage does border on p2w and I would far prefer a p2p model. The new payment model doesn't actually encourage me to want to sub, I'm not saying I won't, all my accounts are verified, but if I do sub it would be because I want to support the game not because of the advantages in doing so, which actually are not that game breaking but I do worry how this model will eventually evolve and am kinda reluctant to support it.
I stopped subbing monthly at the end of last world because I wasn't sure for awhile which direction the devs were taking the game and wasn't happy with some of the earlier updates this world and combat is still a mess!
That being said, recent months had given me confidence in the game and their decisions once again and I had already decided to begin subbing again in the new year, however, the new world announcement has made me waver once again, this time due to knowing the devs have to pursue other avenues with regard to income and will now have less time to spend on developing Haven ... it's not that I don't understand why, they need to eat like the rest of us, it just doesn't sit easy with my work ethics.
I do want very much to support this game, I've been here a long time now, love the game and do feel the devs certainly deserve some credit for their work, since the beginning of the new version I have spent a decent amount of money on it from verification of my accounts and some others, to buying store products and subbing now and again, my problem now is it feels like rewarding them for taking a step backwards ...
... if the game were p2p then I wouldn't hesitate at all as I certainly don't want to leave Haven again, it's my main game that I play and the interest remains constant. As it stands though I do have the choice to continue playing and not contribute financially at all ... not that I would ever do that, I'd feel way too guilty to enjoy the game as much as I do and not reward the devs at all ... but there will be plenty of players who care less about either that or the advantages.
I'm sure I'll probably sub my main account, at least initially simply as a thank you for their work this past year, but I still think a p2p model is preferable for generating a stable income and encouragement of further developments.