by sMartins » Fri Feb 03, 2017 11:44 am
Kirche wrote:In addition to this, animals should enter flee state if they cannot path to their target.
Yeah this is good to me and I already tried to suggest this previously. For the taming problem they would not be tamable only entering in flee mode without taking damage or being defeated in combat. Taming based on damage.
Btw probably this
Kirche wrote:... if they cannot path to their target....
is the problem in coding it.
Cause from what i understood untill now....animals don't know where you are at anytime, they only know your last avaible position....in short, probably you only need to step on shallow water and immediately come back to deep water to make them repedeatly enter and exit flee mode....so i guess this is why it's not an avaible option.
The main problem of hunting to me is it requires AI and pathfinding....hard stuff. So I would rather think an alternative way where you are not able to bring animals where you want simply aggroing them. This is why i'm not in favour of OP idea.
Last edited by sMartins on Fri Feb 03, 2017 12:03 pm, edited 8 times in total.
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