Drinking while running

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Drinking while running

Postby PINK » Wed Feb 22, 2017 9:46 am

Oh God this would be amazing if we could run and drink water at the same time.

SO MUCH MORE TIME FOR ACTIVITIES!
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Re: Drinking while running

Postby jordancoles » Wed Feb 22, 2017 9:48 am

A girl wants it added Jorb the stakes have never been higher :!:
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Drinking while running

Postby PINK » Wed Feb 22, 2017 10:01 am

Ive thought about this so many times too. I dont know why this isnt a thing.
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Re: Drinking while running

Postby Onep » Wed Feb 22, 2017 10:03 am

If this is added, I will make a video about how autistic it is to run while drinking. PINKIE PROMISE
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Drinking while running

Postby Glorthan » Wed Feb 22, 2017 10:08 am

PINK wrote:Ive thought about this so many times too. I dont know why this isnt a thing.

It was in the game in legacy, so people literally carried around inventories full of buckets of water and ran autodrinking bots so that they could stay at max speed 24/7.

The new system is much more enjoyable for me, personally. And yes, I have participated in a few chases.
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Re: Drinking while running

Postby Saizouno » Wed Feb 22, 2017 11:16 am

Why not impliment a carry weight for water stuff.
The more water you carry the slower you run.
People are forced to find a balance between running speed and carry weight.
To much water = can run a looong time but slow as fuck
not enough water = you can run fast but after a short sprint that it for you.
on the other hand... i dont even know if thats possible for jorb or in that game. So nothing more then a quick thought
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Re: Drinking while running

Postby viznew » Wed Feb 22, 2017 11:21 am

viznew wrote:what if you were slowed to crawl while drinking and if moveing drink at slower pace


this way for combat its not op (i think) mabye add the spillage factor in it but for work and stuff whould be nice (at least thay chould say now you dont completely stop while drinking lol)
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Re: Drinking while running

Postby PINK » Wed Feb 22, 2017 9:42 pm

I understand why and how people could abuse this but the only thing I can think of is get good? Don't get me wrong I would totally be the one to die first from this I'm sure but it would still be nice to bring back.
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Re: Drinking while running

Postby jordancoles » Thu Feb 23, 2017 12:03 am

I wouldn't want a full reimplementation of movement hits brought back but double attack weight when hitting a person who is drinking and moving might be something to consider

That or drinking at walk speed.. Everyone sprinting around wouldnt be very fun imo but stopping completely to drink has always been retarded
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Drinking while running

Postby MrPunchers » Thu Feb 23, 2017 12:06 am

spawningmink wrote:or drinking while running uses more water (spilling) stopping while drinking is fucking stupid lol

people ignoring the one good idea in this thread smh
+1
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