calebsnow wrote:ArgentRhapsody wrote:calebsnow wrote:
I have nothing to argue back with on that point so you basically win and I give up, now go away
ok bye
Listen, you are just repeating yourself without coming up with anything realistic to say,
You say you have worked for hours on the character you have so you dont want to loose it then say PvPers have no lives because the characters they have that took literally as much time or effort that you put into yours because they are willing to risk to have fun? isn't that the point of the game? to have fun? you get enjoyment out of playing farmville they have fun killing you. Wouldnt you dying just give you more of an excuse to play more? Just like them dying would give them an excuse to start a new pvp char? I dont get it. Come up with something worth responding too and il give you a decent response
jorb wrote:Edited to meaningful title.
No comment on the actual matter. Death has always been a gradient -- you did get some stats back in Legacy as well, potentially quite a lot -- and the only question is how much it should hurt. I don't think that a lack of pain from PvP is the game's biggest problem at the moment.
ArgentRhapsody wrote:Anyways having a character I worked for months on go down the drain to some gankers is not going to give me an excuse to play more, it's giving me an excuse to quit, and for good, since it's very clear to see that the game does not respect my time or effort, and is willing to let any old toxic troll flush it all down the drain with their gank squad in 5 minutes, with nothing i can really do about it. The point of the game is to have fun, it's supposed to be fun for EVERYONE, not just the griefers. That's the only group of people who were having fun with the old system.
blank wrote:honestly, if it has done anything at all its helped make pvp better but thats my opinion.
calebsnow wrote:blank wrote:honestly, if it has done anything at all its helped make pvp better but thats my opinion.
I disagree, the only reason people find it better is because the stand to loose nothing at all,
I kind of agree with a previous post I saw where if people buy the black skills (trespass, vandalism etc.) then they are subject to permadeath.
maze wrote:So I read thought the thread and got the jist of it.
Every world with a pvp change since world 2. this thread has show up.
"o bring back this" "game is more carebear" "babycryemote"
Honestly this change is wise.
the amount of botting DIS was doing to get pvp alts was RETARDED.
The wars during the first few months was just basically who could shit out more fighters.
This pushes people to using one char and not needing 10+ combat alts.
yes this does take some meaning out of death.
but normally death ment quitting the game. and that's what is killing this game. to many people quitting.
Changes needed to be made.
Now J&L need to work on end game, rather then pvp.
They keep losing people to end game boredom.
Systems to advance the towns a stuff. I can go on a rant...
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