The sheer lenght of the game

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: The sheer lenght of the game

Postby tigerlrg245 » Fri Feb 09, 2018 6:06 am

Potjeh wrote:Hunting requirement are too high, I agree. IMO it should be possible to 1v1 an ant with minimal damage at starting stats if you know what you're doing. And in general it'd be nice to have a combat system with better support for ganging up on tougher animals. Shit like taunt and maybe support moves like reducing openings on target ally.


I'd love taunt, but make it costly so people don't create an army of taunts

By the way, maybe you don't know what you're doing but killing one ant is indeed possible without any stats at all. it does however take like 5 hours (more like 3-4 minutes but you get the point)
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Re: The sheer lenght of the game

Postby synaris » Fri Feb 09, 2018 6:51 am

xdragonlord18 wrote:
synaris wrote:no i was never a noob.

ur mistaken my friend because u r a noob right now it is a title u earn and i can tell that u have earned a life time membership congratulation


https://www.urbandictionary.com/define. ... s.%20Newbs

my signature exists for a reason. and if that link isnt enough evidence to prove you a liar, i have more sources.

also, i would support making it an even longer and harder climb to end game gear. maybe introduce a new metal, an L6 level to mine on, new animals ect. with more resources that require time and attention to make. the opposite of what the OP wants.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Re: The sheer lenght of the game

Postby MagicManICT » Fri Feb 09, 2018 8:24 am

synaris wrote:so i'm going to keep my "toxic" attitude because im not trying to ruin jorb and loftars game by turning it into something that you can blow through in a week or so before its forgotten in favor of other games.


Let's put it this way... threads like this have existed in this forum since I started playing. We don't need shitty attitudes to keep jorbtar developing the same game. They're going to do it because it's what they want, not what, as you put it, short attention span gamers are going to pass this one by in 40 or even 100 hours. You only need to simply state that it's a design philosophy that isn't going to change any time soon.

edit: what a bad attitude does do is drive off potential long term players. You never know who's going to stick with this game for months or even years, and showing them the dark side of the humanity isn't doing anyone any favors. A neutral attitude hurts no one, and being positive about your statements might just get them to thinking about how they might be looking at things the wrong way.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: The sheer lenght of the game

Postby xdragonlord18 » Fri Feb 09, 2018 4:06 pm

synaris wrote:
xdragonlord18 wrote:ur mistaken my friend because u r a noob right now it is a title u earn and i can tell that u have earned a life time membership congratulation


https://www.urbandictionary.com/define. ... s.%20Newbs

my signature exists for a reason. and if that link isnt enough evidence to prove you a liar, i have more sources.

ah yes the esteemed scholar xCFHx from the journal of urban dictionary even if we pretend that is a good source ur still a noob u clearly have no idea how to get better at this game ur so pathetically bad at u flame this guy and u rnt even playing the same game as the highest tier players y dont u join the big boys before u tell other people to go play angry birds
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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Re: The sheer lenght of the game

Postby MadNomad » Fri Feb 09, 2018 7:36 pm

WarlordToby wrote: We have no claim as LP takes forever to get and even more so, growing it is super expensive.

maybe it might feel like this at the beggining, but im pretty sure u will start thinking the opposite of this once u progress a little bit more in the game
(u can also decide to play the dead, legacy haven by verificating account for $15 and ram every big village in dead game to get wealth noone cares about, the LP gain is also a lot faster here, even at the beggining of the game)

maybe make a study table to have extra 49 inventory spaces for curios which will automatically be studied if u finish studying your last one, you need bone glue for this, if u dont have enough ua to kill boars and other animals of this size catch chickens or rabbits and boil their bones in cauldron.

good curios at the beggining are: dragonflies, cone cows, study-able ants (could even make better curios out of them if you can make glass already), seers bones, mirkwood offering (u need entrails for them so u need to either catch small animals or kill bigger ones)

btw eat lowest hunger possible food (berries?) which give int, per, and agi, and only raise exploration, survival and unarmed combat at the beggining of the game because they are the most needed stats at the beggining, int allows u to study more curios at once, so this one should be your priority, exploration and survival are very important too. For other stats i recommend to make alts (not necessary, u can have one char for hunting, cooking, farming, mining etc., but it will take a lot longer to raise all stats on one character) it's good to have a few alts, which only raise certain skills related to each other, because some crafting recipes cap the quality of crafted items depending on certain stats which determine it.
because u have a group of friends you could just make one alt per person and everyone could pick the kind of job they want to do on their alt and then decide which stat they need to raise to do it

WarlordToby wrote: We are constantly prone to someone stealing from us AND IT HAS HAPPENED FEW TIMES ALREADY.

just move to another place, its not like the world isnt big enough for this, and if u already did it and it happened again then i guess its just your bad luck

this tip should also help:
Ysh wrote:You will be better when you have claim and palisade wall. Item in inventory of offline character can not be steal. Use this to store important item like leather or bone glue until you will need it.


WarlordToby wrote:We have failed to kill bats and ants


u can easily outrun ants, even at 2nd speed if u want to save stamina to make energy drain minimal. With like 5 ua and 10 agi they can be easily killed.
hit the ant, then move away and spam restorations until your opening is between 5-8 (some clients display how high your opening is with number)
then repeat until its dead, instantly aggro another ant and kill it using the same way as fast as possible, because new ants will spawn and raid the anthill when u killed them all (rarely there are super fast ants which will catch u at 3rd speed so in this case run to the second side of a nearby, long enough cliff by climbing it, to avoid KO)

u can also easily kill bat with the same way by using cave entrance (moving outside and inside of the cave after hitting one time), even if u cant click at cave entrance fast enough because of screen-loading time u can use the icon on the minimap to move in and out, maybe get like 10 ua, or even 15-20 to make it easier and comfortable if u still have a problem

if u want to kill a boar find a cliff which is long enough (because if it isn't he will simply run around to get to you, forcing u to regularly jump to the second side and making the hunt more difficult and tedious) and a boar next to it (you are usually a little bit faster than boar at 3rd running speed, and can drink as u run incase u are running out of stamina) if the cliff is also round enough u can use stick stockpiles to block his way when he is going to run away, its not necessary but makes hunting easier because u wont have to chase him. 20 ua should be enough, but if u want it to be more comfortable get maybe 30 or 40, u can kill other animals weaker than boar this way, but most of them is faster than u so in this case always find a cliff that is at the same time long enough and round enough to block its way with stockpiles. if it is round enough but not long enough they will very likely just break stockpiles and get to you.

WarlordToby wrote:Just some background about our stuff; We have played for few days but never found a place to settle UNTIL now. We have been threatened for small things such as "blocking a road" (Got a warning from two high-tier russian players and forced us to leave half-built settlements behind)

They can't teleport with their roads if you put or built something between their milestones/roadsigns, so they actually had a good reason to do this.

I hope I helped you. :)
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