Glue for Cupboards

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Glue for Cupboards

Postby DPblH » Mon Mar 12, 2018 3:40 pm

Cupboards should be buildable only with credo. Also, credo should contains quests like "build 1000 birchbark baskets".
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Re: Glue for Cupboards

Postby shubla » Mon Mar 12, 2018 3:44 pm

hoarder credo
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Re: Glue for Cupboards

Postby Sarge » Mon Mar 12, 2018 6:15 pm

DPblH wrote:Cupboards should be buildable only with credo. Also, credo should contains quests like "build 1000 birchbark baskets".

Obvious troll.
factnfiction101 wrote:^I agree with this guy.
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Re: Glue for Cupboards

Postby DDDsDD999 » Mon Mar 12, 2018 6:52 pm

Glue needs to be less tedious, and not for the sake of nerfing cupboards.
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Re: Glue for Cupboards

Postby maze » Mon Mar 12, 2018 7:27 pm

Glue is alright...bone becomes retarded easy to get. The only annoying part of glue is the fking pot of water what's not even that hard- just annoying.

But like for real.
Cupboards are just cupboards. A base line of inventory space that make sense.

The glue part is so ausitic thinking it hurts my mind.
You don't need glue to make cupboards.

Like fk just add nails to the game and make everything use nails is what this thread is asking for. Sarcasm.

If you're so worried about your larpy house not looking pretty. Make a house thats for general inventory.

Or ask jorb for fancy cupboards that has 2 more inventory rows.
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Re: Glue for Cupboards

Postby GamingRAM » Mon Mar 12, 2018 8:21 pm

Those who need the space of hundreds of cupboards are usually making big investments to begin with, and chances are can easily afford the glue.

An alternative I'd be mostly fine with would be if cupboards would be non-liftable.
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Re: Glue for Cupboards

Postby maze » Mon Mar 12, 2018 9:01 pm

They were already nonliftable in world 7.
It was change due to workload of a few things.
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Re: Glue for Cupboards

Postby iamahh » Mon Mar 12, 2018 9:50 pm

GamingRAM wrote:Those who need the space of hundreds of cupboards are usually making big investments to begin with, and chances are can easily afford the glue.

An alternative I'd be mostly fine with would be if cupboards would be non-liftable.


easy there, satan... cupboards are the best crafting companion, specially with big recipes, or the ones that require a fire or cauldron...

you want difficulty simulator, go play Salem and have fun dying for rats...
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Re: Glue for Cupboards

Postby synaris » Mon Mar 12, 2018 9:53 pm

iamahh wrote:
GamingRAM wrote:Those who need the space of hundreds of cupboards are usually making big investments to begin with, and chances are can easily afford the glue.

An alternative I'd be mostly fine with would be if cupboards would be non-liftable.


easy there, satan... cupboards are the best crafting companion, specially with big recipes, or the ones that require a fire or cauldron...

you want difficulty simulator, go play Salem and have fun dying for rats...


BWAHAHAHAHAA! arguing that a game shouldnt be easy means your satan now?

one of the reasons people stick to haven is because it doesnt hold your hand the way most other games do.
Newbie and noob do not mean the same thing.

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Re: Glue for Cupboards

Postby iamahh » Mon Mar 12, 2018 10:00 pm

yea but that experiment of adding meaningless steps to what is already a huge content is recipe for burnout... this thread request is what makes Salem fail and HH succeed... in Salem everything was a big deal... you worked your ass for meaningless stuff... while in HH felt like every work was a nice thing, but you can always expand your industries
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