Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
jorb wrote:Avu wrote:The reasons are obvious the current system demands the use of alts.
Because of the energy system? That has been the case since forever, and hasn't changed.
pppp wrote:I agree with reasons given to remove hunger, but perhaps there are alternatives to explore.
For example being (over)stuffed (anything below 100% feasting efficiency) can cause energy recharge over time at the expense of hunger bar, with quicker energy regen the more stuffed the char is. Approximately top stuffing level (50%) should provide energy gain slightly below what is needed to keep typical hard work. While this would in a way restore the old hand plowing/running thing, it would be both limited to top stuffing levels and time gated so less abusable than old mechanics.
That would effectively increase energy value of foods, but would come with minor penalty to char development.
My issue with satiations replacing hunger is that it effectively gives another advantage to (bigger) groups, because groups can run more varied industries so will have access to more food groups than an average hermit.
Riou1231 wrote:people who are grinding their stats will still make alts so their hunger never goes under 300%.
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