jordancoles wrote:jorb wrote:Aren't stat caps desirable? I mean, I don't think they are, but I've heard it claimed.
What changes would you like to see? Should eating be unlimited?
The fundamental reason why I'd like to see some sort of limitations on eating are...
- I don't think it's healthy if you feel that you have to grind all the time, and that time not spent grinding is time lost. This was at times a very real problem in Salem, and arguably it's a problem with quests here as they currently stand.
- I'd like to encourage/enforce some level of variance in the diet, so that it's not merely about spamming one type of thing.
Variance in diet is fine, but just now I ate 4 pieces of fish and I'm at 68% satiation for fish. I didn't even get 1 stat gain...
Quests do make you feel that you need to be constantly grinding, and I would also say that as the world goes on, that feeling is spread and amplified across the board. The problem is that not only do you feel rushed to gain FEPs, you also feel limited by the hunger and satiation bar, and you begin to feel hopeless when comparing yourself to those who have been at it for much longer than you have. This game is a like having a second job if you want to take it seriously, and demotivation towards your end goals is enough to make people throw up their hands and just say 'fuck it'
I liked stats caps, but not at a max of 230 or whatever. Stat caps at 1000 with an additional 1000 in gear bonuses was a good number for last world IMO, idk how comparable it is now, but it's still a decent marker to set before things get totally insane again. The vast majority will never reach that cap, but it's nice to have one in place.
Agree. not only that but the game has so much more to do in it than character developement, and with the character developement done you could focus on other things - or start a new character and approach it differently, either stat caps or a weekly/monthly cap on developement would be good, and I think even 500 would be ok but 1k seems a sensible number. With a period cap on developement you could then raise the cap for new characters to allow them to catch up which might allow people to join the world later on. With current satiation system you will just have to eat more food, yes you will need variety but people will eat cupboards of food at 50% feps and still gain levels.