I understand the points made about many of these credos being easier to complete later in the world but how does that change the fact that the scaling sucks? If I am a new player hermiting or starting a new village 6 months in to a world and I am doing quarryman credo and need to visit a lvl 4 cave that is still going to be just as difficult as it was for players in the first week too. The scaling needs to be addressed and I certainly agree with the points about the RNG factors, there is already a lot to deal with in this game so anywhere you could lower the amount of RNG involved in accomplishing a task would be much appreciated.
My experience with abandoning quests so far has been terrible, I abandoned my very first quest to visit level 4, got another visit level 4 right after and then abandoned again and was stuck on mining marble for over a week due to being unable to find any in my area. Now I need to mine black ore. I have so little time to spend on doing credos that I don’t even want to risk the abandon any more for fear of extending the time I spend on something I already detest doing.