by kill5link » Fri Dec 27, 2019 10:54 pm
Wasn't this already partly addressed by adding the ability to gain energy from drinking?
It's easily doable now to create drinks and restore energy without messing with your hunger.
Also it's incredibly easy to get low hunger cost food now from scratch without much skills in anything ever since dried and spitroasted fish was added. It's OP af food for noobs.
Same for candy apples and fruit sorbet.
If you stuff raw apples and fruits you find on a tree into your character, that's not the hunger bar's fault. You could just as well catch a few grasshoppers and just roast them for easy energy-fill.
If you use fish, though, you get the stats and the energy without wasting anything of your hunger bar.
I thought that was the main idea behind fish, to serve as the early game OP food. Hence why you can never get higher Q fish (except cave angler).
Tbh though, there is something seriously wrong with balancing of food. Although it's gotten much better than in the past, since cheese isn't the all-solving food anymore and there are other strong meals now like autumn steak or sheperd's pie, there are entire categories of food that are plain useless and the more simple food items are unnecessarily ass-fucking.
For example, it's logical that roasted meat is not giving nearly anywhere the stats that more complicated dishes give, but the ratio of stats to hunger is morbidly bad so much that it's just a waste to ever eat it at all.
The sausage food category is almost entirely obsolete. There are a few sausages that are decent due to the low hunger % like the swan neck or the beaver dog (at least when you use fairy mushrooms but that's a waste of fairy mushroom), but almost every sausage is plain bad due to too few stats vs the hunger required. On top of that, the meatgrinder used to produce sausages requires metal (easily obtainable in high Q) AND wood (much slower to get high Q), which drops the Q compared to other food...like everything produced with a frying pan which only requires metal and thus is far easier to get at a high Q.
Meat in general has become so worthless that hunting is more about everything else (like LP gain from combat) and rarely done for the actual loot that the animal gives unless its a rly high Q animal.
So if anything, it's not a problem caused by the hunger bar, but your own fault as a player and also the fault of the imbalanced food.