Tide pools should count for quests

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Re: Tide pools should count for quests

Postby Ysh » Thu Apr 09, 2020 7:02 pm

Burinn wrote:
Omnipotent wrote:
Ysh wrote:An 'extension' of your catching is not the same as catching it yourself. That makes no sense.

If I make a sword for someone, does that mean everything he kills is something I killed?


Gun manufacturers need to be held accountable for the murders mass shooters commit with their guns.

Please make new thread if you want to discuss these topics.
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Re: Tide pools should count for quests

Postby Ysh » Thu Apr 09, 2020 7:02 pm

terechgracz wrote:Shouldn't it be 50% of counting as a catch for quests? Because half work is done by tidepool.

I think full labors is done by tidepool. Please show calculus work for decide it is only 50% labors.
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Re: Tide pools should count for quests

Postby Omnipotent » Thu Apr 09, 2020 7:07 pm

Ysh wrote:
Omnipotent wrote:An 'extension' of your catching is not the same as catching it yourself. That makes no sense.

If I extend my catching with some thing and then use this thing to catch, then I catch it by extension.
Omnipotent wrote:If I make a sword for someone, does that mean everything he kills is something I killed?

Of course not. Why it would be this way? The other man is the one killing it as specified here:


Then why does the net count. The net did all the work, and caught the fish. I didn't tell the net to catch it, it just did. I had no control over what it caught or when. Yet I reap the rewards.

Ysh wrote:
Omnipotent wrote:What if someone else makes the net and I take it from their net? I still get credit but I did not make it. Same logic could apply to tidepool

Who places net in this scenario?

Who knows! For all I know, world gen placed it. Yet I still get the credit for the catch.

Fundamentally there is NO difference whatsoever. I click an object. Fish appears in inventory. Quest moves to next stage. The only difference is what you clicked on.
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Re: Tide pools should count for quests

Postby terechgracz » Thu Apr 09, 2020 7:07 pm

Ysh wrote:
terechgracz wrote:Shouldn't it be 50% of counting as a catch for quests? Because half work is done by tidepool.

I think full labors is done by tidepool. Please show calculus work for decide it is only 50% labors.
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Re: Tide pools should count for quests

Postby Ysh » Thu Apr 09, 2020 7:09 pm

Omnipotent wrote:
Ysh wrote:
Omnipotent wrote:An 'extension' of your catching is not the same as catching it yourself. That makes no sense.

If I extend my catching with some thing and then use this thing to catch, then I catch it by extension.
Omnipotent wrote:If I make a sword for someone, does that mean everything he kills is something I killed?

Of course not. Why it would be this way? The other man is the one killing it as specified here:


Then why does the net count. The net did all the work, and caught the fish. I didn't tell the net to catch it, it just did. I had no control over what it caught or when. Yet I reap the rewards.

The net counts because it is tool that is extension of your catching.
Omnipotent wrote:
Ysh wrote:
Omnipotent wrote:What if someone else makes the net and I take it from their net? I still get credit but I did not make it. Same logic could apply to tidepool

Who places net in this scenario?

Who knows! For all I know, world gen placed it. Yet I still get the credit for the catch.

Fundamentally there is NO difference whatsoever. I click an object. Fish appears in inventory. Quest moves to next stage. The only difference is what you clicked on.

World gen cannot place net. Net is man made object. Fundamentally there is difference that net is man man object and tide pool is not.
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Re: Tide pools should count for quests

Postby Omnipotent » Thu Apr 09, 2020 7:11 pm

You have some very strange double standards that do not carry over to other situations. Not sure anyone will be able to convince you otherwise. Or if you're just trolling, well done you got me.
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Re: Tide pools should count for quests

Postby terechgracz » Thu Apr 09, 2020 7:13 pm

But is human man made?
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Re: Tide pools should count for quests

Postby Ysh » Thu Apr 09, 2020 7:14 pm

terechgracz wrote:
Ysh wrote:
terechgracz wrote:Shouldn't it be 50% of counting as a catch for quests? Because half work is done by tidepool.

I think full labors is done by tidepool. Please show calculus work for decide it is only 50% labors.

Image

This is not work for show 50% labors are done by tide pool.

This is like me say that moon is 1,000 foot from earth and when you ask me to show work, I upload picture that looks like this:
Image

If you really have some calculation to show that it is 50% labors by tide pool, I am very interest in see it. But you must be able to define some variables and explain this proof.
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Re: Tide pools should count for quests

Postby Ysh » Thu Apr 09, 2020 7:17 pm

Omnipotent wrote:You have some very strange double standards that do not carry over to other situations. Not sure anyone will be able to convince you otherwise. Or if you're just trolling, well done you got me.

I do not think I have any double standard. Perhaps it is case of you misunderstand relevant factors, or maybe I have not explained relevant factors well enough to you. For which thing specifically do you think I have existing some double standard? So far a few of the men have try some though experiment examples, and for all of them my logic has carried over. I think if we work together we can get to bottom of this misunderstanding.
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Re: Tide pools should count for quests

Postby Ysh » Thu Apr 09, 2020 7:17 pm

terechgracz wrote:But is human man made?

What?
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