2 Months Into The World and How Many Successful sieges?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: 2 Months Into The World and How Many Successful sieges?

Postby Audiosmurf » Tue May 12, 2020 6:19 pm

Potjeh wrote:There's just too much time investment in infrastructure to have sieges be actually possible. If you want to have reasonably easy sieges, quality progression needs to be completely removed.

This, minus Q removal. If losses were primarily material (items) or personal (characters) instead of "most of my progress/time investment" people would have a much smaller issue with raiding/pvp. It's the scorched earth/grief route that people tend to take with random world PVP/raiding that, in large part, causes the amount of friction you see from randoms on the forums.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: 2 Months Into The World and How Many Successful sieges?

Postby Clemence » Tue May 12, 2020 6:25 pm

There is time for peace and time for war, when the map would become tight and the game boring, we would perhaps see wars.
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Re: 2 Months Into The World and How Many Successful sieges?

Postby Kuddie » Tue May 12, 2020 6:53 pm

If you can't spend the amount of time required to protect a ram/ball while it's drying then you don't deserve the right to demolish something built up over several months.
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