Mastery System - WARNING: EXTREME FUN

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Mastery System - WARNING: EXTREME FUN

Postby Zentetsuken » Tue Jun 25, 2024 9:03 pm

noindyfikator wrote:Anything that requires you to kill X amount of something is opposite definition of fun and just another grind mechanic which we don't need


Braindead take.

This wouldn't 'require' it at all, and the fact that most people would not want to do it would make it actually better.

The idea is that all of the lesser tasks that larpers and noobs do way more regularly than vets would be something that would net them trophies, rewards and potentially higher value trading items.


Nothing about any part of the grind in this game is fun, but almost all of the high level grind like wasting tons of time and effort to find and kill whales is actually very rewarding but completely out of reach for most players.

So why not make menial and approachable tasks like killing foxes have some rewarding outcome?

Pair this with the fact that it's a brainless longterm task you can do throughout a world, it might keep some people active for longer.


There is not a single situation where this wouldn't benefit the gameplay.
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY

♰ PROUD FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
User avatar
Zentetsuken
 
Posts: 2062
Joined: Sun Jun 20, 2010 4:07 pm
Location: Flavor Town

Re: Mastery System - WARNING: EXTREME FUN

Postby terechgracz » Wed Jun 26, 2024 8:29 am

well just think about it

edit: i just did
ImageImageImage
ImageImageImageImage
JOIN THE OFFICIAL H&H DISCORD TODAY

♰ FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
terechgracz
Under curfew
 
Posts: 866
Joined: Wed Feb 07, 2018 5:06 pm

Re: Mastery System - WARNING: EXTREME FUN

Postby jock » Wed Jun 26, 2024 8:57 am

It would be cool to give the drop chance of alpha dungeon keys that let you "find" (spawn) more powerful variants of the dungeons of animals you have mastered. They would provide nothing more than higher base qualities(mobs and chests) and more density with an increase in the butchering chance of the rare things e.g dark hearts, fox ears etc

note- the increased chest stuff could create a catch-up mechanic for trees qls offering higher seeds from the pool like farming.
jock
 
Posts: 699
Joined: Thu Mar 08, 2012 7:27 am

Re: Mastery System - WARNING: EXTREME FUN

Postby DonVelD » Wed Jun 26, 2024 7:58 pm

bump
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY
User avatar
DonVelD
 
Posts: 1863
Joined: Sun Jun 11, 2017 12:37 pm
Location: @ your fenced base W/ a boar

Re: Mastery System - WARNING: EXTREME FUN

Postby yym331 » Thu Jun 27, 2024 11:41 pm

Remove ten thousand pig testicles.
Haven and Hearth Secrets of Hunting and Combat - Archive
https://youtu.be/2HdoAHInheQ
User avatar
yym331
 
Posts: 139
Joined: Sat Aug 29, 2015 6:08 am

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 49 guests