Shameless plug + example of flaming hoop jumping to bypass siege in w14: https://youtu.be/hI8-sD7wcDc
TLDW;
vatas wrote:While not a complete "strawman" argument on your part, let me "steelman" Snail for you a bit. Snail play game to kill people. If w15 map/spawn is the same as w14, only people that can be reasonably killed are hermits. Don't hate the player, hate the game.
eliminoid wrote:vatas wrote:While not a complete "strawman" argument on your part, let me "steelman" Snail for you a bit. Snail play game to kill people. If w15 map/spawn is the same as w14, only people that can be reasonably killed are hermits. Don't hate the player, hate the game.
whats going to stop him from killing about everyone on a small map?
SnuggleSnail wrote:
- Central continent means single player gamers can fuck off through a vortex to somewhere else nobody will ever go
- A market being central does more to keep people playing than a marginal increase in random killings does to hurt it (also you can't kill people)
- World 12 had central spawns and its population was a lot more stable for longer both in terms of overall pop and how long faction fights were happening, and it's competing against the worlds that took place during covid lockdowns lmAO
There is literally no downside for any group, it's 100% upside for everybody
You can discuss feasting sucking donkey dick here if you want: viewtopic.php?f=48&t=74634
SnuggleSnail wrote:There were non-central spawns this world, so ye you can't fuck off. That's the point.
If there were a central spawn I could stay in the populated zone, and you could leave. We could both get what we want.
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