Bot Deterrant (real)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Bot Deterrant (real)

Postby overtyped » Tue Oct 22, 2024 5:43 pm

The_Blode wrote:
Nocturnal-Rainbows wrote:Use an algorithm to detect and cross match IP's used on accounts. If there's 1 IP using two accounts, nuke both accounts. Simple.
.


how the fuck am i supposed to play with my wife / kids?

Bob Dole doesn't see an issue. Nobody who plays haven has a wife and kids, or a free vpn that anyone can download.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Bot Deterrant (real)

Postby joojoo1975 » Thu Oct 24, 2024 8:15 pm

And here I thought I was in the minority with the whole "botting" idea
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Re: Bot Deterrant (real)

Postby noindyfikator » Thu Oct 24, 2024 9:12 pm

Bots are part of gameplay, end of the story
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Re: Bot Deterrant (real)

Postby ctopolon4 » Fri Oct 25, 2024 12:54 am

would be nice to have same conditions same clients and approved scripts in them. be dominated by "hatordie" nolifers & massproduction masters is bad perspective for long play in sandbox mmo. even make 99steel & 200STRAGICON in 30d from chalcopiryte without cheeses & sausages, to be competitive, sounds bad for most part of players
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Re: Bot Deterrant (real)

Postby Mepp » Fri Oct 25, 2024 4:24 am

The help menu should teach new players about the importance of alts and botting. Maybe even a quest. This needs to be part of the vanilla client.
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Re: Bot Deterrant (real)

Postby Zentetsuken » Fri Oct 25, 2024 9:40 am

bots can continue to be used in moderation with the idea I have outlined here

it will just make it difficult to maintain lots of bots and gives an extra layer of difficulty to megavillages that should be achievable, and that seems fair based on the advantage they have

if you are against it then you are basically admitting to relying on exploitative means of playing
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Re: Bot Deterrant (real)

Postby noindyfikator » Fri Oct 25, 2024 10:10 am

Zentetsuken wrote:Right now, we use plot boosting on pclaims to increase siege defense.

Kek, plot boosting feels like trying to patch a sinking ship with bubblegum. Forcing players to maintain their claims would shake things up a bit, for sure, but imagine the chaos when they forget to pay their "claim rent." Would the blueberry economy really save us from the bot apocalypse, though?
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Re: Bot Deterrant (real)

Postby Kaios » Fri Oct 25, 2024 1:27 pm

Wow, what a great thread. These discussions could have started at the beginning of the month but instead you all wanted to shit post for 20 days. Well done.
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Re: Bot Deterrant (real)

Postby Zentetsuken » Fri Oct 25, 2024 1:44 pm

thanks kaios I don't know why these WB folks feel the need to shit up every thread I make it's really getting out of control

let's keep it on topic guys
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Re: Bot Deterrant (real)

Postby joojoo1975 » Fri Oct 25, 2024 2:11 pm

Though I admit, that some of the reasons being brought up are going on a tangent, but I think the discussion is doing good.

What I am reading, it's the people who want the exploitation vs those who don't.
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