g1real wrote:4000 HP seems a bit low for a thing that is supposed to be an event.
I was actually thinking along the lines of 100ks in effective HP myself
Too high, that'd be 400 bow shots doing 250 dmg a piece (assuming none miss)
Sarge wrote:Were you pissed or high when you came up with this shit?
Dragons were Jorb's idea, actually
He just didn't know how they could implement them
cpt1silencer wrote:This is a separate thread because Jordan's thread is more of a "i wish thread" instead of a real discussion of a feature made for this game with its current mechanics in mind.
Explain how yours is any different. Dragons perching on the village claim was Jorb's suggestion.
cpt1silencer wrote:-Jorgon heart (a possible item that can be considered, having a fantastic ability like giving your character a 2nd life after death. mechanics wise, after you character dies if the heart is in your possession then a copy of your current character is spawned back at your fire, you'll have to hike back out and recover your items, your body will be a modified skeleton with no skull to take, just a simple container object mimicking a corpse.)
Yes, so you talk about my suggestion saying that it doesn't fit with the game and then you ask for revival in the game when permadeath is what this game is based on. Okay

I'd like this to be a very uncommon event, so that they're not exactly farmed or expected
Killing them for status or bargaining with them for loot