botting permaban idea

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Re: botting permaban idea

Postby ekzarh » Thu Aug 11, 2016 1:46 pm

shubla wrote:Mistakes happen. Mistakes with things like this would be major issue.
Also, before making botting bannable offense. Fix game mechanics that force people to use bots. Such as farming.
And whatwould be line between botting and non botting, how much do I have to "automate" to be banned? These are hard questions.


I'd say even not farming as a whole (supplying 2 people + alts with food and raising q of all cultures took me not that much time)
But feeding animals and producing wax was just crazy before I used a bot.

Steel making is more about timing than dull.
Silk making is dull when it comes to adequate quantities.

Mining, foraging, hunting, pearl making, dragonfly catching, foraging is honestly overkill and should be punishable. (although I will use all of that until 1st ban =) )


And banning for bots is fine by me if and only if convenience features from custom clients would be merged into the default client
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Re: botting permaban idea

Postby infectedking » Thu Aug 11, 2016 1:59 pm

TeckXKnight wrote:That's entirely speculative. I can assert, equally as confidently, that almost none of the money comes from botters and is mostly driven by casuals and fresh players trying to take advantage of the subscriber bonuses. Neither assertion has any evidence and thus isn't a valuable means to shut down other arguments.

If you interacted with players outside of the game and forum (e.g skype) also here m8, he's a link https://join.skype.com/aBgDY8kLnphT to the main trade chat in w9
If you were in there earlier, you would notice that so much tokens get exchanged in there by not only russian community but by noobs as well to buy items off botters, they aren't there to take advantage of the bonuses from the tokens, they're there to buy items from higher players which just bot the materials. Get good m8.
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Re: botting permaban idea

Postby ekzarh » Thu Aug 11, 2016 2:09 pm

infectedking wrote:
TeckXKnight wrote:That's entirely speculative. I can assert, equally as confidently, that almost none of the money comes from botters and is mostly driven by casuals and fresh players trying to take advantage of the subscriber bonuses. Neither assertion has any evidence and thus isn't a valuable means to shut down other arguments.

If you interacted with players outside of the game and forum (e.g skype) also here m8, he's a link https://join.skype.com/aBgDY8kLnphT to the main trade chat in w9
If you were in there earlier, you would notice that so much tokens get exchanged in there by not only russian community but by noobs as well to buy items off botters, they aren't there to take advantage of the bonuses from the tokens, they're there to buy items from higher players which just bot the materials. Get good m8.

They could buy items from non-botters in exactly the same way. the difference is - prices would be higher due to manual labor.
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Re: botting permaban idea

Postby shubla » Thu Aug 11, 2016 2:10 pm

TeckXKnight wrote:
infectedking wrote:goodluck with that, most of the currency that comes from this game to jorb/loftar is coming from botters who pay for subs or botters who get good ql items in order to sell it for subtokens which makes more money for them. What you fools are asking for is a game that is extremely low profit and even lower player count considering the amount of mindless tasks in this game.

That's entirely speculative. I can assert, equally as confidently, that almost none of the money comes from botters and is mostly driven by casuals and fresh players trying to take advantage of the subscriber bonuses. Neither assertion has any evidence and thus isn't a valuable means to shut down other arguments.

I completely disagree with this and im pretty sure that if not majority, lot of money is coming to devs from botter related stuff.
I doubt that banning everyone that bots would make anything good for game. Soon after that people would realize that the game wont get any better even though your neighbour is not botting :roll:
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Re: botting permaban idea

Postby ekzarh » Thu Aug 11, 2016 2:23 pm

shubla wrote: I doubt that banning everyone that bots would make anything good for game. Soon after that people would realize that the game wont get any better even though your neighbour is not botting :roll:

It would become fair.
Although what is bad about bots is thet they were not publicly available until recent times.
After bots became available to everyone - I'm not super against them.
I'm strongly against people being in unequal conditions inside a game.
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Re: botting permaban idea

Postby shubla » Thu Aug 11, 2016 2:52 pm

ekzarh wrote: I'm strongly against people being in unequal conditions inside a game.

Depends what you mean by this
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Re: botting permaban idea

Postby ekzarh » Thu Aug 11, 2016 3:09 pm

shubla wrote:
ekzarh wrote: I'm strongly against people being in unequal conditions inside a game.

Depends what you mean by this

I mean that there are private clients with bot functionality. There were existing long ago when no public bots were available
If you are not member of a faction - you'd never get that. Sou you are heavily inferior to that client users.

And there is the case with your bot functionality. It is public, so everyone can use it. So people are equal in their right to download and use it.

"Write your own bot" is not the case - time investment is more than any reasonable amount for and average person.
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Re: botting permaban idea

Postby TeckXKnight » Thu Aug 11, 2016 3:10 pm

infectedking wrote:If you interacted with players outside of the game and forum (e.g skype) also here m8, he's a link https://join.skype.com/aBgDY8kLnphT to the main trade chat in w9
If you were in there earlier, you would notice that so much tokens get exchanged in there by not only russian community but by noobs as well to buy items off botters, they aren't there to take advantage of the bonuses from the tokens, they're there to buy items from higher players which just bot the materials. Get good m8.

This line of thinking still posits that it is watching not only a significant, but majority of the trade and money exchanging hands. Also that forms of exchange cannot or will not shift if the market/scenario shifts. While I'm sure there are dozens of people in that trade chat, we cannot assert with any degree of certainty that they make up a significant portion of the dev's income when compared to the greater population, which should still be in the 1,500 active player area if loftar's rule of 10x current average player count is applicable. It is a fallacy to assume that the world you see and have access to makes up the population with which you are comparing against.

Mind you, all of this isn't to say that you are certainly wrong, merely that shutting down others with your argument is incorrect. Without actual numbers or information from the horses mouth speculation isn't a strong argumentative foundation.
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Re: botting permaban idea

Postby infectedking » Thu Aug 11, 2016 3:18 pm

TeckXKnight wrote:which should still be in the 1,500 active player area if loftar's rule of 10x current average player count is applicable.

I would love to see the population increase/decrease over hafen and this world's duration to see how it has progressed (degressed by my guess).
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Re: botting permaban idea

Postby Kaios » Thu Aug 11, 2016 3:33 pm

TeckXKnight wrote:While I'm sure there are dozens of people in that trade chat, we cannot assert with any degree of certainty that they make up a significant portion of the dev's income when compared to the greater population, which should still be in the 1,500 active player area if loftar's rule of 10x current average player count is applicable. It is a fallacy to assume that the world you see and have access to makes up the population with which you are comparing against.


I bet majority of people in that chat are on every single day and I bet it would likely be the same for the general population. I honestly doubt there's 1500 different people logging in throughout the day, more like the same 300-500 people on during different times. The map is practically devoid of players at any given time man you can go in-game and see it for yourself.
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