Teleskop wrote:permament world with no statcaps would draw huge line between new players and old seasoned exploiters
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
Granger wrote:Even easier to optimize with a silicon brain running that character.
sMartins wrote:Granger wrote:Even easier to optimize with a silicon brain running that character.
I don't think so...cause you have to make differents jobs...and you can train a particular skill max once a day or someting like that....made it in a way that bots will be equal to simply playing the game...will also improve the alts thing..cause doing only few jobs will not be beneficial anymore
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
Kaios wrote:Building that brickwall all day? Not hardcore. Spending hours upon hours mapping out the world? Not hardcore. Creation of art projects, expansion and refinement of industry, building a public market, going to the trouble of creating events for other players to participate in. None of that matters, just stats.
The_Lich_King wrote:You see if you make it so that there is a max to each skill once per day that's great for casual players and non-botters, but it sucks for hardcore players. like take for instance, bob dole. Normally he rams hogwild onto every stat he can and tries to get to stat cap first before everyone else like he did this world. If you make it so there is a skill and stat max every day then it demeans hardcore players and makes it so being a hardcore player is useless. Then all the stat-cappers(which make up a huge majority of this game) will quit. We need a different solution other than nerf hardcore players even further than they already have been nerfed.
Kaios wrote:I guess to be hardcore you need to raise your stats all day, nobody else can be considered hardcore unless you're raising your stats!
Building that brickwall all day? Not hardcore. Spending hours upon hours mapping out the world? Not hardcore. Creation of art projects, expansion and refinement of industry, building a public market, going to the trouble of creating events for other players to participate in. None of that matters, just stats.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
sMartins wrote:The_Lich_King wrote:You see if you make it so that there is a max to each skill once per day that's great for casual players and non-botters, but it sucks for hardcore players. like take for instance, bob dole. Normally he rams hogwild onto every stat he can and tries to get to stat cap first before everyone else like he did this world. If you make it so there is a skill and stat max every day then it demeans hardcore players and makes it so being a hardcore player is useless. Then all the stat-cappers(which make up a huge majority of this game) will quit. We need a different solution other than nerf hardcore players even further than they already have been nerfed.
First: playing a pc game 24/7 it's not healthy...so in this way we are even helping these poor people (hardcore gamers you named)
Second: i don't mean to change how stats works right now...will be everything as it is now, plus some bonus if you train that skill...for example, i'm building a huge palisade ..so i need to chop a lot of trees...at the end of my palisade i will be faster in chooping trees, less stamina, etc...that bonus will eventually decay if your character stop to chop trees sometime....same thing with every other skill....but to prevent bots you cannot train a single skill for an entire day (8 hours)...after some point your character stop to increase tht skill cause it's tired of that job and he need to make something else to keep increasing this bonus skills....like fishing for example, or cooking...etc..
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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