Yes, the current pop is not the same as the pop starting out.
We could therefore assume that the opinions and play style in the different groups are .... different.
It would not be smart to take advice from only one of the groups. Some likes as mentioned earlier the early building phase.
Others like to grind stats. Others like the politics. Some like the forum shenanigans and so on.
Many quit after the early build up phase. Most are done with what they want to do after some weeks. Exploring the land
does just so much and gets boring fast. The "quests" are (pardon my language) horrendous and not entertaining at all (might be in the concept phase).
Combat is convoluted and not very intuitive. The game is rigged for people to hide behind their palisades with their industry alts.
To add to the boredom/decreased motivation there are bots. How big the bot problem is, I do not know.
Many tasks takes a long time to do and requires the player to have a lot of time on their hands.
There is no global chat in game which might be both good and bad. There is no global market/auction house.
Having no auction house might be realistic, but you can actually teleport in the game from the start of the game.
That is also unrealistic. Then there is the argument that a global market would make people visit each other less.
There is no way I will walk around talking to random villages to ask them to trade. It will take a lot of time and give little
pay off. I know some people walk around like that, but it is not for most people. A more vibrant in game economy might retain
more people. Playing with new, easily accesible items might cause some player retention and allow people to specialize.
To summarize:
- Get info from every player. Maybe some kind of questionaire in game with a little prize as a gift if you fill it in?
- Make exploration great again! (Not sure how).
- Introduce captchas to root out the bots. Make puzzles that require people to do math with just oddly spelled words no numbers. There should be a small in game reward for finishing captchas.
- Make higher tier buildings/village items even harder to build. Also world unique "wonders"?
- Auction house from the start or make it an easily buildable item/chest etc.