AntiBlitz wrote:they also only hit green, so its not like its truly hard to knock down the openings when its just the same one
They also hit blue.
AntiBlitz wrote:they also only hit green, so its not like its truly hard to knock down the openings when its just the same one
DreadDawson wrote:AntiBlitz wrote:they also only hit green, so its not like its truly hard to knock down the openings when its just the same one
They also hit blue.
LostJustice wrote:So I was mining and this happened...
Had a ridiculous amount of slimes spawn and instantly was pushed to 100 blue and green and then took 250 soft and just ran and that happened. I know slimes are meant to deter problems with mining but this is actually ridiculous and really seems like an extremely over punishing mechanic to the game right now. I used to enjoy mining and even after the slimes came I kept trying to mine because I still enjoy it but with these slimes it is making it extremely difficult. It isn't just hard to mine, it becoming impossible.
Can you please consider changing the max amount from a tile being able to spawn or decrease difficulty on these or just consider reworking this mechanic so it is difficult but not absolutely punishing.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
jorb wrote:Ideally the game should play itself.
LostJustice wrote: extremely broken right now and for many hermits who can’t even fight more than 5 or 6 at a time it is absolutely punishing.
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