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jorb wrote:I guess the thing that bothers me most with sploits is that you never even risk anything. That's not true IRL. Sometimes, IRL, the mammoth wins.
Ozzy123 wrote:NOOBY93 wrote:I'm gonna go ahead and say this: cheesehunting feels more like actual hunting than normal manfight combat system pve hunting does. if you remove cheesy ways to hunt people will just grind stats until they can kill the animal with closed eyes with uppercut and sideswipe.
Well actually that's so damn true, doing all the "cheesy" tactics with animal blocking and stuff actually feels like hunting, if not that then people will just wait till they can fight the animals without losing a single hitpoint because there is no point to hunt and get wounds that you will have to heal for so long.
leonrod wrote:My concern about hunting is the quantity of animals in an area. No matter how much you kill, you dont have to worry about scarcity. Not sure in early game, with many players competing if its a problem, though.
jorb wrote:I guess the thing that bothers me most with sploits is that you never even risk anything. That's not true IRL. Sometimes, IRL, the mammoth wins.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
azrid wrote:People are roleplaying trapping when they hunt because haven doesn't have traps supported by intended game mechanics yet.
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