eternal black eyes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: eternal black eyes

Postby Ysh » Tue Mar 05, 2019 7:23 pm

tetradigem wrote:
jorb wrote:
tetradigem wrote:durka durka cunt BITCHING ABOUT garbage dozen alt bots shit mechanic asshole bottom tier trollish trying to start shit.


Right on. Will consider.

i cant help but lol at the way you ignore ALL of post except what you want to read, and for some strange reason the obvious things that you want to read is the shit above.

If your posting look like rageposting, the men will treat it like a rageposting. I think this is not good for you!
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Re: eternal black eyes

Postby jorb » Tue Mar 05, 2019 8:35 pm

tetradigem wrote:i cant help but lol at the way you ignore ALL of post except what you want to read


Funny, I have the same feeling. You've been given 5+ suggestions on how to solve the problem, but all you do is scream and curse.
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Re: eternal black eyes

Postby waga » Tue Mar 05, 2019 8:41 pm

don't mind me just shitposting on that legendary thread
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Re: eternal black eyes

Postby Amberlight99 » Fri Apr 16, 2021 4:05 am

so to kinda hop onto this thread as a new player without any of... whatever's been happening here. (I mostly don't want to make another black eyed thread because this is on the same topic)

I don't feel like black eyed is the absolute worst dogshit thing in the world that is personally fucking my mother and calling me a bitch. I have found, though, as someone who pretty much had to bumble around early on before I figured out what I was doing and frankly, to avoid fighting at all costs. I have found that my (luckily only one) black eye wound has been particularly frustrating, mostly in that by a matter of course due to the size of the map, I've not really seen many people, and those I have move on with maybe one or two messages at most.

I do actually want to trade for this but as of my situation right now I've found that getting this black eyed so early has stunted everything. Based on what I've been able to learn on the wiki, I seem to be stuck just trying to push my PER and EXP up to overcome this black eye just to be able to progress and, for lack of better terms, be even capable of offering something of value to other people.

It seems to me that blackeyed is more of a noob trap that can really set back the experience of a new player who may struggle to find other players or at least struggle to find players willing to trade with them.

Frankly, the toad butter wart is not a big deal. Maybe I don't know what CHA is for yet but a -1 for a bit isn't bad, despite this, only recently (probably 10 days in now) have I gotten the resources and time to spare to make ash while to be blunt, still trying to enjoy the rest of the game. I think with experience in both knowing where to invest learning points and a general idea of what to do makes this wound go away or at least stop being an issue for most players, it just feels frustrating how easy it was to accidentally get it, and how much this pushed me back due to a lack of optimized knowledge on LP spending.

It feels weird that black eyes don't heal on their own, it's unintuitive for sure. they do seem to be one of the easiest wounds to heal just due to a sheer variety of methods to heal them with, but I think it would be worth considering allowing them to heal eventually on their own while maybe reducing the variety of healing items that work on it?

This is just a newbie's perspective so I don't wanna put much weight behind it. Just found my own frustration at having this wound stick around as a punishment for learning. Maybe I'll come to appreciate it?
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Re: eternal black eyes

Postby overtyped » Fri Apr 16, 2021 10:10 am

Amberlight99 wrote:so to kinda hop onto this thread as a new player without any of... whatever's been happening here. (I mostly don't want to make another black eyed thread because this is on the same topic)

I don't feel like black eyed is the absolute worst dogshit thing in the world that is personally fucking my mother and calling me a bitch. I have found, though, as someone who pretty much had to bumble around early on before I figured out what I was doing and frankly, to avoid fighting at all costs. I have found that my (luckily only one) black eye wound has been particularly frustrating, mostly in that by a matter of course due to the size of the map, I've not really seen many people, and those I have move on with maybe one or two messages at most.

I do actually want to trade for this but as of my situation right now I've found that getting this black eyed so early has stunted everything. Based on what I've been able to learn on the wiki, I seem to be stuck just trying to push my PER and EXP up to overcome this black eye just to be able to progress and, for lack of better terms, be even capable of offering something of value to other people.

It seems to me that blackeyed is more of a noob trap that can really set back the experience of a new player who may struggle to find other players or at least struggle to find players willing to trade with them.

Frankly, the toad butter wart is not a big deal. Maybe I don't know what CHA is for yet but a -1 for a bit isn't bad, despite this, only recently (probably 10 days in now) have I gotten the resources and time to spare to make ash while to be blunt, still trying to enjoy the rest of the game. I think with experience in both knowing where to invest learning points and a general idea of what to do makes this wound go away or at least stop being an issue for most players, it just feels frustrating how easy it was to accidentally get it, and how much this pushed me back due to a lack of optimized knowledge on LP spending.

It feels weird that black eyes don't heal on their own, it's unintuitive for sure. they do seem to be one of the easiest wounds to heal just due to a sheer variety of methods to heal them with, but I think it would be worth considering allowing them to heal eventually on their own while maybe reducing the variety of healing items that work on it?

This is just a newbie's perspective so I don't wanna put much weight behind it. Just found my own frustration at having this wound stick around as a punishment for learning. Maybe I'll come to appreciate it?

lol
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: eternal black eyes

Postby Archiplex » Fri Apr 16, 2021 10:17 am

Amberlight99 wrote:so to kinda hop onto this thread as a new player without any of... whatever's been happening here. (I mostly don't want to make another black eyed thread because this is on the same topic)

I don't feel like black eyed is the absolute worst dogshit thing in the world that is personally fucking my mother and calling me a bitch. I have found, though, as someone who pretty much had to bumble around early on before I figured out what I was doing and frankly, to avoid fighting at all costs. I have found that my (luckily only one) black eye wound has been particularly frustrating, mostly in that by a matter of course due to the size of the map, I've not really seen many people, and those I have move on with maybe one or two messages at most.

I do actually want to trade for this but as of my situation right now I've found that getting this black eyed so early has stunted everything. Based on what I've been able to learn on the wiki, I seem to be stuck just trying to push my PER and EXP up to overcome this black eye just to be able to progress and, for lack of better terms, be even capable of offering something of value to other people.

It seems to me that blackeyed is more of a noob trap that can really set back the experience of a new player who may struggle to find other players or at least struggle to find players willing to trade with them.

Frankly, the toad butter wart is not a big deal. Maybe I don't know what CHA is for yet but a -1 for a bit isn't bad, despite this, only recently (probably 10 days in now) have I gotten the resources and time to spare to make ash while to be blunt, still trying to enjoy the rest of the game. I think with experience in both knowing where to invest learning points and a general idea of what to do makes this wound go away or at least stop being an issue for most players, it just feels frustrating how easy it was to accidentally get it, and how much this pushed me back due to a lack of optimized knowledge on LP spending.

It feels weird that black eyes don't heal on their own, it's unintuitive for sure. they do seem to be one of the easiest wounds to heal just due to a sheer variety of methods to heal them with, but I think it would be worth considering allowing them to heal eventually on their own while maybe reducing the variety of healing items that work on it?

This is just a newbie's perspective so I don't wanna put much weight behind it. Just found my own frustration at having this wound stick around as a punishment for learning. Maybe I'll come to appreciate it?


this thread is irrelevant now because you can toad butter it, back then the only way was waybroad which required decently high perc/exp to see, so if you got it early game you were just fucked

but with toad butter, that argument is moot. (that said i don't know why you can't leech it, pretty sure the injury is just another bruise-like right?)
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Re: eternal black eyes

Postby MagicManICT » Fri Apr 16, 2021 5:51 pm

Archiplex wrote:that said i don't know why you can't leech it, pretty sure the injury is just another bruise-like right?

Wounded eyes come in three flavors: bruises, broken orbits, and damaged optical structures. First heals on its own, second heals on its own much like any other broken bone (but could distort vision if it causes your eyes to aim differently), and last... well, if that doesn't heal on its own, it can leave you blind, either immediately (damaged/separated retina) or over time (a lot of cataracts are caused by blunt traumas, even if not "to the head" such as rapid deceleration of vehicle collisions).

Effectively, a black eye that doesn't heal on its own is silly. That "typical" treatments (cold compress, leeches) don't work are worse.
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Re: eternal black eyes

Postby Amberlight99 » Sat Apr 17, 2021 12:53 am

MagicManICT wrote:Wounded eyes come in three flavors: bruises, broken orbits, and damaged optical structures. First heals on its own, second heals on its own much like any other broken bone (but could distort vision if it causes your eyes to aim differently), and last... well, if that doesn't heal on its own, it can leave you blind, either immediately (damaged/separated retina) or over time (a lot of cataracts are caused by blunt traumas, even if not "to the head" such as rapid deceleration of vehicle collisions).


I think with this description it is called a Black eye not because you are walking around with a bruise on your face, but for simply a lack of a palatable and easy to understand name for something closer to an injury to the optical structures. I mean the origin of the wound used to be cave ins being able to bash your eye in with a rock, I feel like a simple bruise is a bit light for the injury.
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Re: eternal black eyes

Postby Gut007 » Mon Apr 19, 2021 3:15 pm

tetradigem wrote:for some strange reason, black eyes are a wound that never goes away on its own. a black eye is a simple bruise, which effects nothing in a persons performance or ability to see, which heals quickly in as little as a few days. but in game it gives you -5 to perception and can only be healed with either rare mats (for how common and basic a wound it is), or a healing item that gives a permanent wart and the stat deficit that goes with it.

i purpose that black eyed be changed to something actually relative to what the "wound" actually is: -5 charisma instead of the ridiculous -5 perception, and have it fade over the course of 3-7 in game days. as it stands its a crippling wound at low percetionXexp levels, and an ever growing wound that never goes away due to its shit excuse for healing mechanics. paintball pod swabnearly everything can give you a black eye easily, and theres no reason a bruise should be a life long crippling illness.

It would just be better to change the name of the wound, instead of the wound itself.
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