infectedking wrote:that would mean people would bring mains out (crafters and all) constantly without having to worry of someone killing them
Where would be the problem with that? Things like an uprising of the peons would really be fun (no irony or sarcasm here).
... how it always has been ...
A classical appeal to tradition fallacy, isn't it?
If you wanted to play a game with no risk of dying or anything then maybe this isn't the right game.... Just a thought.....
Careful what you're asking for - you would likely end up with two digit concurrent users, all bored to death from no one to gank.
The flaw of your point is that you completely ignore wounds and looted gear, being bested in combat isn't consequence free even with a working KO protection.