Zentetsuken wrote:Audiosmurf wrote:Somehow, I kind of think you're false flagging, and I agree with jorb's sentiments re: pvp and griefing (like, in theory, what's to prevent me from surrounding your base with an unkillable wall of alts and boxing you in Forever if I have the capacity to do so,) but this is still based.
It's just a silly and exhausting argument to make.
Do we believe that people would be willing to go through the effort of making elaborate new ways to grief and ruin other peoples games? Yeah, maybe?
Even though there is nothing stopping them from doing the exact same shit right now? Yeah, maybe?
And we think that these processes and activities will become so widepspread and popular that there will be more complaints about janky, exploity behaviour after PVP is removed than there are with it in? ...ehhh.... that's a stretch
I duno man, I just really don't see it.
You are saying that lowly noobs being safe from random ganks is going to be the motivation a few people need to create a new terrible endemic of game breaking griefing activities??
It just seems pretty farfetched.
You can't just handwave away being able to remove someone from the game, permanently, with Literally No Recourse, by saying "ehhh maybe but don't worry about it" though. Obviously, there's effectively no recourse at present for the average carebear when faced with a competent PVPer, but the devs adding that capability to the game, on purpose, probably isn't gonna happen.