telum12 wrote:There is fundamentally no difference between paying with a hat, token or in-game item for your life, since each are effectively interchangeable through trade.
There is a fundamental difference: To pay with a token, you need to go to your base to retrieve it first. The same is true for the vast majority of your in-game items. 'Give-or-die' works only for items you have immediate access to at the time you're being threatened, and the player's hat is the
only of those items that cannot be taken by force according to the game rules. Given that the devs have explicitly decided that taking hats by force is not allowed (a change from how they originally worked!), hat-or-die is a loophole that allows you to still use force to effectively steal hats.
jorb wrote:- Support Items (hats) are no longer lootable. If you buy an item in the store, or receive one with a subscription, it becomes rather a one-time permanent upgrade to your account. You can at any time withdraw or re-withdraw that item/hat from your Hearth Fire, and any other copies of it in the game world (on a wall, or whatever) should then disappear. Other characters cannot have your item/hat in their inventory, and should they try to take it, it will vanish in smoke.
The reasoning behind this change is as follows: Hats/items were not intended as anything other than cosmetics. They have no other utility than their show-off value, and the problem with having them lootable is that they completely lose said show-off value, as wearing them paints a huge target on the wearer, making them essentially useless.
Now you can wear your support hat/item openly, without risking losing it. If you get eaten by ants, if we reset the server, if you drown, if you get eaten by nasty bagousers, whatever happens, your hat/item should still be there in your Hearth Fire, ready to be worn.
(Game Development: A Sound Badgering, September 1st, 2015)Given that this was seven years ago, the devs could have changed their minds on this matter since then. The only ones who can truly answer this are the devs themselves. But what was initially told us way back when was that the intention was that hats could never be taken from you by force.