Things that aren't fun in Haven

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Things that aren't fun in Haven

Postby Sprinkle » Thu Aug 25, 2022 7:45 pm

Massa wrote:I don't think you'll find your voice heard in a community by shitting on the people who are part of it, in favor of... Those who are not? Who have no experience and do not play or partake?

There's plenty of civil people who are part of this game's community who aren't forum trolls, some of them have already posted contributing suggestions to the main point of this thread, you on the other hand.. :roll: Also do you really think everyone who plays this game only lives on the forum to post all day?
I had been civil and also even agreed with you in your suggestion thread before you even posted in this thread, it's a shame you could not do the same for me in mine.
Extremely popular.
Sprinkle
 
Posts: 71
Joined: Thu Oct 05, 2017 2:41 am

Re: Things that aren't fun in Haven

Postby TheServant » Thu Aug 25, 2022 8:17 pm

Make an effort beforing using C&I. People spend time reading what you say...
Image
User avatar
TheServant
 
Posts: 613
Joined: Wed Apr 09, 2014 1:07 am

Re: Things that aren't fun in Haven

Postby Sprinkle » Thu Aug 25, 2022 8:19 pm

TheServant wrote:Make an effort beforing using C&I. People spend time reading what you say...

I agree, please stop posting in this thread.
Extremely popular.
Sprinkle
 
Posts: 71
Joined: Thu Oct 05, 2017 2:41 am

Re: Things that aren't fun in Haven

Postby DDDsDD999 » Thu Aug 25, 2022 8:36 pm

How does this trash avoid getting hel'd but they nuke every half-decent thread what the fuck this has gone on for 5 pages
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5669
Joined: Fri Jul 02, 2010 12:31 am

Re: Things that aren't fun in Haven

Postby Massa » Thu Aug 25, 2022 8:38 pm

DDDsDD999 wrote:How does this trash avoid getting hel'd but they nuke every half-decent thread what the fuck this has gone on for 5 pages

DEER ANTLERS ARE TEDIUM
ImageImage
ass blast USA
User avatar
Massa
 
Posts: 1644
Joined: Sat Jun 01, 2013 4:58 am
Location: the hams

Re: Things that aren't fun in Haven

Postby Sprinkle » Thu Aug 25, 2022 8:51 pm

Massa wrote:
DDDsDD999 wrote:How does this trash avoid getting hel'd but they nuke every half-decent thread what the fuck this has gone on for 5 pages

DEER ANTLERS ARE TEDIUM

What are they tedium for?
Extremely popular.
Sprinkle
 
Posts: 71
Joined: Thu Oct 05, 2017 2:41 am

Re: Things that aren't fun in Haven

Postby Sprinkle » Thu Aug 25, 2022 9:05 pm

VDZ wrote:Holy fuck you guys, this isn't The Moot. Stop shittalking each other and stick to the subject. The more garbage you post, the lower the chance people are willing to sift through it to get to the actual discussion.

One point from the original post I do want to highlight:
Sprinkle wrote:
  • Needing an alt to protect keys, why? You know everyone does it and its a waste of time having to make a beacon and spawn an alt to do it every world.

Does anybody actually like the key system? As mentioned, alt-stashing is considered the standard for master key security. 'Store it in a magical pocket dimension nobody except you can access' should never be the recommended solution for anything. The introduction of slave keys has eliminated the most ridiculous aspect of having dedicated door-opener alts on different accounts, but it's also introduced headaches in palisade design and annoyances with one-directional movement flows (which only work because you rely on magically teleporting yourself to the starting position every time).

Given that nobody who knows what they're doing carries a master key and that stolen slave keys are completely useless (unless, again, the player who built the palisade lacked information on game mechanics - a common problem as tons of things are not obvious), is there any merit to keys to palisade gates being lootable? If everybody could just carry their master key everywhere without risk of having your entire base destroyed upon getting ganked, that would eliminate pretty much every single annoyance that exists with the key system right now, and the only situations I can think of where a key being stolen has any kind of impact involve players simply being uninformed, and I don't think knowledge checks with the consequence of 'lose everything you've worked for' are very fun, especially when you need to be told by other players or external resources that palisades must be built in a certain way and you should never carry your master key outside because the game itself does not tell you this.


Having keys eternally tied to your character somehow without taking up an inventory slot may make the most sense in this case.(while being able to give copies away to of course, but the copies given away are also eternally tied to those characters as well)
Extremely popular.
Sprinkle
 
Posts: 71
Joined: Thu Oct 05, 2017 2:41 am

Re: Things that aren't fun in Haven

Postby Sprinkle » Thu Aug 25, 2022 9:32 pm

DDDsDD999 wrote:How does this trash avoid getting hel'd but they nuke every half-decent thread what the fuck this has gone on for 5 pages

Noone cares.
Extremely popular.
Sprinkle
 
Posts: 71
Joined: Thu Oct 05, 2017 2:41 am

Re: Things that aren't fun in Haven

Postby waga » Fri Aug 26, 2022 2:25 am

Quality content.
The fact it reached page 5 either means it's very good post or OP is an idiot.
waga
 
Posts: 620
Joined: Fri Apr 20, 2012 10:07 pm

Re: Things that aren't fun in Haven

Postby Sprinkle » Fri Aug 26, 2022 2:35 am

waga wrote:Quality content.
The fact it reached page 5 either means it's very good post or OP is an idiot.

The fact it reached page 5 either means its one idiot with multiple accounts derailing the thread or this forum is mostly trolls, maybe even both. :o
Extremely popular.
Sprinkle
 
Posts: 71
Joined: Thu Oct 05, 2017 2:41 am

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: ChatGPT [Bot], ChatGPT-User [Bot], Claude [Bot] and 214 guests