Massa wrote:Valgar wrote:Hermits could learn the mechanics yeah, but who are you to judge THEY HAVE TO, and day 1, or just have to leave the game ?
Even if they learn the mechanics, the "veterans" will know thoses even better than them, and if they can they will exploit some others to dig the gap.
PvP games are not hard. You are the dominant apex predator on Earth, a living human being with a human brain. You can think critically, and you can definitely learn the very simple mechanics of any PvP game. Smurfs in League are just better players than you. You seriously want to just wander into a new environment, demand it all change because you don't even want to put in the effort to figure out where you should put your effort?
Put in the few drops it takes to not suck at a shitty moba instead of wandering into a PvP game alone and whining that it's not farmville man.
Are you seriously defending smurfing? Smurfing is intentional circumvention of the game balancing mechanics that exist (the ranking system) in order to avoid worthy opponents and play only against weaker players you can easily dominate. It's a textbook example of unsportsmanlike behavior.
People improve at a game by overcoming challenges at or slightly above their skill level. They need to have enough control of the situation to understand what is going on, but be in a poor enough position that they cannot accomplish what they're trying to accomplish. They will notice where they make mistakes and try to avoid repeating those mistakes in the future. (As such, the ideal learning situation is to play against someone slightly better than you, so you keep losing but always know exactly why you lost.) When the skill gap is too big, however, the weaker player simply does not grasp the situation sufficiently to understand what they're doing wrong. They should be running away, but your more optimal inputs (less clicks), better navigation, Forager speed bonus and Bunny Slippers, and maneuvering via superior numbers (covering every direction the victim could run to) makes this not obvious as their running away is not accomplishing anything. They should be lowering their openings, but with their 10 UA and 20 AGI their restorations seem to do nothing. They could try fighting back, but they consistently deal 0 damage no matter what they do. Nothing they try makes any difference to the end result. How are they supposed to learn what the correct actions are in such a situation? Fortunately DDDsDD999 provided a great guide on the basics now, but this is known only to people active on the forum and people in direct contact with forum visitors. The game itself provides none of this info, and none of it can be learned from 3v1 ganks by experienced players with 10x-100x your stats and full combat gear.
Games should not require external resources (such as community-made forum posts) for essential survival knowledge. Haven has made great leaps in making many of its systems more understandable and accessible for new players, but PvP is still something you cannot learn in-game except from players who know how to PvP. But those PvPers seem to have zero interest in teaching players outside of their factions (and to be fair, this may partially be because there's no safe space for people to come together, especially at the start of the world), choosing only to engage sprucecaps in scenarios in which they have a massive advantage (numbers, stats, gear).