The_Lich_King wrote:i have 50 stats and people in this topic has 300+ its not double.
I'll be fine if the players from this thread have twice as much as I do, namely 100 stats or a little more, but not 4 to 5 times more
how much stats you have btw.
Bruh i had 50 stats for an embarrassingly long time this world, and want you to know that so that you don't shrug this off as another 300 statter trying to push agenda.
As it so happens, the 300 statters are right on this one. Literally i have played less than 2 hours a day this world, mostly because real life obligations got in the way, but regardless it would be nonsense to suggest that a 50 statter should stand on equal footing with a 300 statter. Why? Because one of us is playing it casually for our own enjoyment and the other is dedicating 100s of hours into being competitive on the PVP scene.
To put this into comparison, I play league of legends and also dedicate very little time to it because i get bored playing one video game forever. I am pretty bad at it and any High Elo player would destroy me. What you are suggesting would be like me going on League and saying that High Elo players should be penalized and receive nerfs when playing against me because they are better at the game... that would be an insane suggestion on league and it is equally insane here in Haven.
Now I know it feels like this is a dumb comparison because it doesn't feel like someone who massively outstats won due to being a better player but they actually did. They knew the early game better, set up their industry better, had better symbol, feasted more... etc. They knew the game better. They were more skilled. Too say that them outplaying you at the start should be penalized would be like saying a Challenger player should be penalized for being able to outplay a Silver player. That would be insane and equally so it would be insane to suggest that a 50 stat solo Hermit who only puts in 8 hours a week should be on equal footing with a 200 hour no-lifer. I get that no-lifers ruin a huge amount of the fun of this game but if stats straight up are meaningless in this game then so is the game itself because the grind is what haven is.
If you want to talk about giving newbies a early world shield i am here for you (would be exploitable but its worth a talk)
If you want to talk about random aggression prevention i am here.
But arguing that I who barely played this world should be on equal footing with Frost, or Sheep or Maze... etc. I think that would kill the game because it would kill the grind.
It's very sad that you missed the point of the topic, but I'll reveal it to you again.
There is a group of people who claim that the difference in quality due to 24.7 quests reduces the amount of PvP at later stages, while the same group of people claim that the difference in stats does not reduce the amount of PvP.
Moreover, the difference in stats is not important, they will still dominate, and since the difference in stats is not important, then there is no need to reduce the difference between players who eat 24.7 and those who do not.
In this contradiction, I clearly see that the goal of these players is not to make the game better, not to make PvP generally available, but to change the game for themselves. Is it really interesting to constantly eat food when this time can be spent on a fight, but no, a fight with equal or practically equal characteristics is not included in the plans of these players. They do not need PvP, they need a game that is convenient only for them.
we got Combat Equalisation, quest didnt raise quality, so now its time for stats balancing.
why eating increasing stats by the way i think building palisade and landscaping should raise stats.
MightySheep wrote:i eat like once a week and Ive been to all the pvp stuff
meanwhile the ppl " eating 24 /7 " lose every fight
Names? stats?
i dont know i hear you beat MR PoTAto but he has 10 stats