tyrtix wrote:I bet that one of the reasons this world will last probably longer than 6 months, wich will apparently be the recycle date for any of the new steam servers, is to see if an old server will retain players after the factions game is gone because they move to the new server.
This way will create a semi-permanent server wich will stay up until some changes would need a wipe (or the databases are too big to keep going on), and another server wich will have 6 month in 6 month wipes.
Bit sad for me that steam did not took the change in playerbase i hoped for, while i write players are down to 1/4 of the start, that in 1 and half a month...hope it's because of christmas and stuff like that.
I've read Steam worlds will last about six months each, "regular" worlds will now last about two years each. That's fine with me, I usually don't feel I'm making progress til six-eight months in (certainly not one of those players sailing around in a snekka and killing bears in the first two weeks, lol). I think the short worlds will attract the PvP crowd - get stats up quickly, make armor, fight, get bored, repeat in next world - while the folks who enjoy the rpg side of the game will gravitate to the longer worlds - more leisurely play, get to know neighbors, explore.
Player retention in this world seems abysmal, only two people on my kin list still active, most only played about a month (including an experienced player I've known in three worlds). And one whose name is still there but clicking it displays no image nor any "Last seen" data.