Edited:From Increase space SR to study same curio and stacks

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Increase study report size by how much you have intelige

Postby serVar161 » Sat May 09, 2026 2:17 am

XBBW wrote:Well if the stack of 3 is studdied 1 by one, would be okay-ish, but we do already have study desk, so I much rather have all 3/the whole stack being studied, since as I mentioned, 1 of this curio would required 2 mental weight, but it can stack to 3, so it would required 6 mental weight, would only take 1 spcae as like it would in the inventoru and would study all of them at the same time. Also last time I've checked the quality doesn't affect the study time right? Since this the stacked curios being studied would work if the study time remains the same no matter the quality of the curio, because then it would make it easier for devs to make it work so the whole stack gets studied, instead of 1 by 1 within the stack of 3.

Since at first the study report is rather empty because of low Intelligence, but over time, the study report gets filled up and I still have mentail weight to spare, but all slots are taken, stacks and same high mental weight curious would help to fix that, so it doesn't feel like I am not using my mental weight to full capacity.

This would triple the research slots and, accordingly, the research points per hour (LPH). I don't think they'll go along with this, as it's a pretty drastic change.

Сould try making it more balanced:
- by changing the weight of curiosities per stack. Not just adding them, but using a mathematical progression.
- by increasing the cost of research in experience per stack.

But it would still be quite unbalanced.

In any case, you can try it, but it's better to create a separate thread, as while the goal remains the same, the essence of the proposal is different. And at the same time, think it through thoroughly.
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Re: Increase study report size by how much you have intelige

Postby azrid » Sat May 09, 2026 10:05 am

You guys are making it too complicated for the idea to be ever added.
On the note of curio stacking we actually had that exact mechanic before. We had it around for maybe 10 minutes max before it got completely removed due to it being incredibly imbalanced.
This is what I mean with these types of ideas being hard to balance for 2 people that don't have the time to play and learn the game.

Lets think why do we want more slots or stacked curios. Its not for the sake of having more slots or stacked curios like servar likes to think.
We want these for more lp. I'm sure the people who try to push for more lp gains don't participate in all the ways to boost your lp gains due to lack of knowledge or just not liking the mechanics.
These ideas that make you want to get more intelligence add a lot to the gameplay by making more foods end game viable.

The simplest to implement idea is just to boost weight and lp of some curios.
This will satisfy the 2 biggest needs of increasing lp gains and making int food useful to craft.
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Re: Increase study report size by how much you have intelige

Postby serVar161 » Sat May 09, 2026 1:06 pm

azrid wrote:You guys are making it too complicated for the idea to be ever added.
On the note of curio stacking we actually had that exact mechanic before. We had it around for maybe 10 minutes max before it got completely removed due to it being incredibly imbalanced.
This is what I mean with these types of ideas being hard to balance for 2 people that don't have the time to play and learn the game.

Lets think why do we want more slots or stacked curios. Its not for the sake of having more slots or stacked curios like servar likes to think.
We want these for more lp. I'm sure the people who try to push for more lp gains don't participate in all the ways to boost your lp gains due to lack of knowledge or just not liking the mechanics.
These ideas that make you want to get more intelligence add a lot to the gameplay by making more foods end game viable.

The simplest to implement idea is just to boost weight and lp of some curios.
This will satisfy the 2 biggest needs of increasing lp gains and making int food useful to craft.

1) Not only "2 people who don't have time to play" tried to balance this idea. And other people, including you, expressed their ideas or opinions.
I understand the likelihood of this idea being realized and I wrote about it. But during its discussion, attempts to balance, ideas arose that were quite balanced and could be implemented. Including yours.
At the same time, I always treat objective opinions and statements of more experienced players well. But precisely objective, and not arrogant or when instead of normal explanations they try to insult and humiliate.

2) Not “as servar thinks” but as intended by the author of this idea, and I just pointed this out to you.

3) Perhaps because of this, no one likes to be corrected, or because it was not actively discussed, you think that I am against your idea. But you won't find a single word against it. I didn’t discuss it because it’s a different idea. I expressed my opinion about it, and thought that you are a fairly experienced forum user and if you want to propose this idea, then suggest it by creating a new proposal. And there it will be possible to discuss it.
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Re: Edited:From Increase space SR to study same curio and st

Postby XBBW » Sat May 09, 2026 7:01 pm

So it would only make sense to let people have a choice to either study same curious or different ones, along side to be able to study the curios that do stack, so the are studied as stacks, instead of 1 by 1 from that stack place in study report.
This would remove the need to expand the study report size for devs and for players that do have their Intelligence in their 100s, they could use it up, without feeling like their not using all of their mental weight, even though all of 16 slots of study report are full without claim bond in study report.
Also having curios that stack into 3s, so stack of 3s and all filled up study report 16 slots, makes it as if 48 slots are filled, so there's that too.
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Re: Edited:From Increase space SR to study same curio and st

Postby serVar161 » Sat May 09, 2026 9:36 pm

XBBW wrote:So it would only make sense to let people have a choice to either study same curious or different ones, along side to be able to study the curios that do stack, so the are studied as stacks, instead of 1 by 1 from that stack place in study report.
This would remove the need to expand the study report size for devs and for players that do have their Intelligence in their 100s, they could use it up, without feeling like their not using all of their mental weight, even though all of 16 slots of study report are full without claim bond in study report.
Also having curios that stack into 3s, so stack of 3s and all filled up study report 16 slots, makes it as if 48 slots are filled, so there's that too.

If they allow research on identical items, most people will fill all research slots with the same curious - this will have a negative impact on the game and is therefore unlikely. The rest is possible.
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Re: Edited:From Increase space SR to study same curio and st

Postby XBBW » Sat May 09, 2026 9:50 pm

serVar161 wrote:
XBBW wrote:So it would only make sense to let people have a choice to either study same curious or different ones, along side to be able to study the curios that do stack, so the are studied as stacks, instead of 1 by 1 from that stack place in study report.
This would remove the need to expand the study report size for devs and for players that do have their Intelligence in their 100s, they could use it up, without feeling like their not using all of their mental weight, even though all of 16 slots of study report are full without claim bond in study report.
Also having curios that stack into 3s, so stack of 3s and all filled up study report 16 slots, makes it as if 48 slots are filled, so there's that too.

If they allow research on identical items, most people will fill all research slots with the same curious - this will have a negative impact on the game and is therefore unlikely. The rest is possible.

Negative how? I see just possitive, I have too many of same curios, let me study them. Where is the negative?
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Re: Edited:From Increase space SR to study same curio and st

Postby serVar161 » Sat May 09, 2026 10:50 pm

XBBW wrote:Negative how? I see just possitive, I have too many of same curios, let me study them. Where is the negative?

What others won't try to create or extract resources for them, they'll find one that's convenient for them and study only that. Say, for example, a Feather Trinket.
This will impact the demand for other materials and the development of these industries, making farms quite monotonous and creating an imbalance between players due to the fact that some players can only create one type of high-quality curiosity.
With different Curiosities, you need to develop diversified skills and seek out other Curiosities.

In most MMORPGs, to level up a certain skill, you must perform certain actions related to that skill. Obtain a certain amount of material, craft items, or kill a certain number of animals or players.
Haven has a different system, using Curiosities: you mine the material, craft a Curio from it, study it, and gain experience. This system is more player-friendly; you don't need to collect 100,500 stones to level up your mining skills; you can do a variety of things and still level up the necessary skills. But this works and is harmonious only with a variety of curiosities.
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