I'm going to be honest here ... this decision will finally bring about the demise of Haven, I know a lot of you want to fight for it still and won't see it, I want to fight for it too but it's the truth none-the-less.
The cap forces a premature end to the game, I think it was bitza who went into more details on this earlier on in this thread, so I won't bother to repeat it all, but he is right;
here I found the relevant bits.
but the level caps will create an artificial "end" to the game, once a player hits either the free or paid level cap, depending on what they can afford, they will simply run out of things to do. trust me on this, if there is no more point to pushing LP or food stats or quality, a lot of players will find themselves struggling to find something to do. yeah, I know, "explore and trade and combat and blah blah" but so much of the game content will be pushed aside once the caps are reached
It's not so much that I'm totally against caps, Potjeh made me think about them in the past and I do think unlimited growth gets a bit silly in a very long world but this idea, tied in with the payment model just won't work, the cap is too low for those prepared to sub and then when reached there is not enough in the game to make it worthwhile continuing when you can't see a return from your investment. It may work at some point in the future when the game has more content and meaning on other levels but it just doesn't have that atm.
Cosmetic sales are a nice idea and I would be up for them but the player base is so small that it wouldn't really generate an income for the devs unless the goods were priced at too high a rate.
If the alter is to continue into future worlds I really can't see anyone subbing, except those that would built it, why when you could potentially lose everything continuously and never have time to achieve anything. I thought the idea was to work towards a never ending world, not one that players can bring down at any time due to their own personal reasons.
I will stay and see what happens for the same reason most of you will, because we love this game, or at least what it once was, and have too much time and heart and soul invested in it to just walk away ... even though most of us probably know that we should.
And, @ Granger, why you are so keen to drive away the old players without whom this game would be already obsolete is a mystery to me and pretty short minded, there are no new takers, well not enough to make up the loss of all of us and I doubt very much that new players will give this game more than we do, they may come to it open minded but the lack of anything substantial will drive them away faster than us who have that emotional investment.
I'd like to add a positive suggestion just so that I don't sound quite so negative, lol, but I can't think of one and was happy anyway with the method we already have.
