Moisture wrote:Lemmi just throw this in.
To all of the main PvP oriented players, answer this for me.
Is there a better deck out there for 1 vs 1's than the usual Steal Thunder deck that absolutely everybody runs? Because I've spent a fair bit of time testing as many builds as I can find and nothing beats that shit, WHICH IS A FUCKING PROBLEM. The fight boils down to who has the most agil, because if you have more agil then your steal thunders go off faster which means you not only put the other guy on the defensive permanently, but you starve the fucker of IP completely. Where's the skill in that? There's no defense/offense bar or intensity to manage, so it literally comes down to who has the most agility.
Obviously steal thunder can bite you in the ass in a group battle, but there's also a cookie cutter deck specifically for group battles too.
For all the flaws of the legacy combat system, it at least allowed for some strategy in fights, but I agree, we technically don't have to go back to the legacy system but what we have now is so much worse. I sure hope combat is the absolute top priority for you, jorb&loftar. I think everything else definitely should be put on the backburner.
there's a little twist on the default deck that is putting zig-zag instead of shield up(zig-zag parry take aim steal thunder cleave)
that way you can spam steal thunders even faster than you would normally and strip your opponent of blocks then cleave, it works 100% unless he has titan mc thanks to the OP mc gildings, then that's a stalemate
but ultimately you're dead on with this post, the card system is all about who can spam attacks/blocks faster and it's damn irritating that so many people can't see it