Daktoria wrote:The game seems literally unplayable at this point.
This gotta be some elaborate trolling here.
Daktoria wrote:The game seems literally unplayable at this point.
Daktoria wrote:The game seems literally unplayable at this point.
loftar wrote:Daktoria wrote:...so today while building my house, I was both starving and full.
Wtf?
Why is it so hard to accept that you can have your stomach filled with non-nutritious junk?
Granger wrote:'Hunger' should be renamed 'appetite' or something along that to reflect what it actually does.
But this is like requesting bridges, just without the many years that particular request comes up for.
sabinati wrote:The thing you need to understand is that hunger is not really hunger. Let's just call it something else for now, like "spamming food". OK. So now think of Energy as "You need eat" bar. When you do stuff like run, or chop trees, it drains your stamina. When you regain stamina, it drains your "You need to eat". When "You need to eat" is empty, you die. Some foods fill your need to eat more than others. Stop eating stuff that fills less than 100%, because in general, doing that fills the "spamming food" bar too much and reduces your FEP Multiplier. Also, eat at a table. We're trying to have a civilization here.
Daktoria wrote:Forageable food is some of the most nutritious around. It's lean from having a relatively low amount of fat, salt, and sugar compared to other nutrients.
loftar wrote:Daktoria wrote:Forageable food is some of the most nutritious around. It's lean from having a relatively low amount of fat, salt, and sugar compared to other nutrients.
So you basically contend that there should be no reason for players to ascend from foraged foods to higher food industries?
Granger wrote:loftar wrote:Daktoria wrote:Forageable food is some of the most nutritious around. It's lean from having a relatively low amount of fat, salt, and sugar compared to other nutrients.
So you basically contend that there should be no reason for players to ascend from foraged foods to higher food industries?
My take on his view is that foraged food shouldn't be utter crap and the food industry shouldn't be that much better to not make foraging completely pointless. For example it could have downsides to only eat industry, vitamin deficiencies come into mind (in case you're on the lookout for a not complete bullshit made-up reason).
Daktoria wrote:Wanna realism? Maki it whole. Add fatique to the game. Meaning - character cannot burn more that 4000ccal per 24 hours. After that char falls where it is and sleeps until the next day. Then you cannot eat more that 4000ccal and cannot powerlevel too fast.
loftar wrote:Daktoria wrote:Forageable food is some of the most nutritious around. It's lean from having a relatively low amount of fat, salt, and sugar compared to other nutrients.
So you basically contend that there should be no reason for players to ascend from foraged foods to higher food industries?
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