Massive Progression Overhaul - Destroy Bots

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Massive Progression Overhaul - Destroy Bots

Postby tyrtix » Tue Oct 18, 2016 7:57 pm

romovs wrote:
ven wrote:
romovs wrote:Policing bots is a futile battle.

Yes, policing is an unending work. What isn't futile is banning alts.

I agree. I have never liked the alt-ing system and personally try to play with mostly a single character now. But it's a different issue albeit somewhat related.


Me too try to use just a toon, but i have to say that there are at least 2-3 things that makes using alt unavoidable, the best one are trolls and instakill (so basically everyone makes a miner alt...), and the ease to get curiosities that does not need to be made (the two things are not related).

I think that the devs does not remove all the alt using because this is a sort of sink for a lot of resources, and the fact that players are willing to part from alts makes this easier. Sort of gaming mechanics balance...but in this way, the game suffers from speedy increases, making developing a character and all the structures super fast to improve once one hits a certain level.
I believe that finding a balance in these things is hard. Taking a look at other similar games, i believe that the problem may be the ease to make some structures and the quantity of resources needed to build something: while some items are quite hard to make for ql or the need of special resources, everything needs mostly little resources (notably one of the worst in this case is tar, wich is made by 1.5kg each fire of kiln and needs 125 kg to make a single knarr, and i guess that everyone had a knarr project slowed down only for the tar needs): even a tower needs "just" 2k stones, i had 2 by the second week of game.
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Re: Massive Progression Overhaul - Destroy Bots

Postby Mafious » Wed Oct 19, 2016 2:58 am

ven wrote:
MadNomad wrote:i dont like the direction it is heading cause the ones with better developed characters will lose more than ones with worthless characters and such thing is obviously unfair

if u want to get rid of bots then find an idea which nerfs em without touching ones who dont bot


Real-time aging is unappealing because people spend long stretches of time without playing. Skill-based aging is better. I've suggested before that we have a new set end-game skills that give unique bonuses and crafting recipes, but which also come with penalties that emulate aging. So it'd be voluntary.

And aging is not unfair, we're just too spoiled as a community. We got used to being immortal and everything that deviates from that is labeled "unfun".
Crusader kings is an example of the opposite system: stat grinding is a major part of the game, and we only play for about 30 years with any given char before they die. It makes the game much more meaningful and you're much more willing to do risky stuff (instead of the crusader kings equivalent of sitting inside a wall chain studying curios).


i played CKII its a love hate relationship but man i burned hours on that game (never got anything cool done but even sucking at that game is fun)
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Re: Massive Progression Overhaul - Destroy Bots

Postby Ophaq » Wed Oct 19, 2016 3:55 am

I am in complete support for one character per account. I find having only one character more worthwhile and challenging, and it's a little ridiculous where some people make alts and purely raise only a few of the skills and only those skills.
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Re: Massive Progression Overhaul - Destroy Bots

Postby Patchouli_Knowledge » Wed Oct 19, 2016 5:39 am

Ophaq wrote:I am in complete support for one character per account. I find having only one character more worthwhile and challenging, and it's a little ridiculous where some people make alts and purely raise only a few of the skills and only those skills.


The one character per account can be circumvented by creating multiple accounts. In fact people do create multiple accounts even without this rule.
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Re: Massive Progression Overhaul - Destroy Bots

Postby dageir » Wed Oct 19, 2016 6:46 am

I agree with Robbens intentions and some og his ideas.
To avoid or reduce alts, there could be å fee for even making an account. How about 20 dollars per account made, and only one character per account. This way money can be made and alts less of a problem. I also believe this will make the game less "griefy".
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Re: Massive Progression Overhaul - Destroy Bots

Postby Avu » Wed Oct 19, 2016 8:58 am

jorb wrote:
Avu wrote:unwillingness


You have no respect for the time and effort involved. This is a huge project, and we are stretched as it is.


Of course it's a huge undertaking but you can't deny you never asked for help policing or help from the client makers to improve base client even thought it has been offered multiple times for free. You also have chosen to develop weird things at times that experienced players would have told you are simply not going to work in the original form (and then there's charisma food). You have also wasted a fuckton of time on what is it now 4 combat systems? No clue how the last one turned out to be but all the previous ones were deeply flawed from the start yet we got them without having heard anything about them before. That is time wasted. It's your game you can develop how you want to but there is no denying you're not efficient about it. That time could have been spent in making area mining or area farming a thing complete with a sorting container that i have asked before yet never got. That is what I call unwillingness.

You also focus on combat pvp an aspect most players will only interact with once that is when they die. The combat testing is shittily integrated into valhalla another fucking waste of time instead of simply allowing players to spar without damaging armor which would have been both simple and much more naturally integrated. You do nothing or very little to discourage the cheating dickheads that are now running the game and mostly care only about the combat pvp crap which you also seem to care about a disproportionate amount compared to actual regular playing time. But seeing how every other activity is probably botted to some extent I guess there is no need to focus on.

Still it is quite possible I and most people simply are not the target demografic and I'm a dickhead that simply latched to the wrong aspects of the game instead of focusing on the all important combat pvp. Maybe I'm weird like that but I would have liked the game to grow instead of what we got now and it will never ever get a casual population (which is needed to create content for the pvp-ers). Bleah...

At least this thread has brought up discussion and people seem to agree that something needs to change. But it won't and it's a pitty.
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Re: Massive Progression Overhaul - Destroy Bots

Postby Avu » Wed Oct 19, 2016 9:08 am

Patchouli_Knowledge wrote:
Ophaq wrote:I am in complete support for one character per account. I find having only one character more worthwhile and challenging, and it's a little ridiculous where some people make alts and purely raise only a few of the skills and only those skills.


The one character per account can be circumvented by creating multiple accounts. In fact people do create multiple accounts even without this rule.


Sure and each time they are caught botting they lose the account and the money for the subscription effectively converting botting into a source of money. Other games have done it in the past. Diablo 2 used to make tons of money each wave of botting bans since all the botters had to rebuy the game. It won't stop botting and it won't stop alts but some good will come of it. And once botting has a cost real balance can start happening. Someone mentioned instant death trolls? Maybe those things shouldn't you know be instant death. They maybe should be slow and only agressive if attacked or you spend too much time getting away. People will still fight them regardless.
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Re: Massive Progression Overhaul - Destroy Bots

Postby dafels » Wed Oct 19, 2016 12:29 pm

Trolls are not instant death, you can outrun them easy on 3rd speed + they have really bad pathing through mined tunnels and you can get away pretty easily. You're one of the shitters that don't even know how game mechanics and how the game exactly works and people like you dare to shit up threads spreading the bullshit further, just as you are overexaggerating on botting in general, you're talking like it would be done massively, when actually it is being done by 1/30 of the community's population at peak. Most of the people that play on the server and that don't play competitevely don't give a single shit about botters. If jorb&loftar would ban and nuke botter's characters without mercy that would be a really good punishment that would stop botting for the most part and I don't think there would be a will for people to develop botting any further. I can agree on small and efficent policing, but if they have to invest alot of time to fight bots, it would be a waste.

I can also agree on one thing, that the game features, like farming&silkmaking&crafting and other features that you have to do on routine should have some minor quality of life improvements to make the game more casual. Also, I don't get why baddies like LadyGoo and APXEOLOG hasn't been banned from the game yet, they have a mentality of "you MUST bot to be good at the game", these people are cancer, and this is a indicator itself that they are bad even when they have years into the game. We didn't bot except for the small scripts that are integrated into the amber(they should be integrated into default client too) and still were the best statted group in the game, it's just the mentality of shitters that think that they MUST bot to be good and competitive which has also been proved wrong many times before.
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Re: Massive Progression Overhaul - Destroy Bots

Postby Robben_DuMarsch » Wed Oct 19, 2016 2:41 pm

You must bot OR play the game like it is at least a part time job to be competitive. :D
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Re: Massive Progression Overhaul - Destroy Bots

Postby dafels » Wed Oct 19, 2016 3:36 pm

If you're playing alone and you want to be competitive, pls just don't and join a group it is just a waste of time even if you're playing the game like its your full time job. If you're playing in a group then you can split all the chores between the group and still be competitive, we were playing casually for the last 1,5 months before we got nuked and we still could easily maintain 15+ cupboards of top curiosities which we split between our people and could easily get 200-250k LP a day each person, but foken jorb made us to quit the game until the next world.
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