But. But. But THE COMBAT STATZAR! OMFG DONT YOU SEE HOW SOMEONE CAN BECOME A GOD AND JUST KILL EVERYONE?!?!
BUT WITH EXTRA LP MEANS THEY CAN CRAFT BETTER THINGS FASTERZ! THEY WILL MAKE Q900 ARMORZ AND BE UNSTOPPABLE!
BUT ITS STILL PAY 2 WIN FUCK YOU!
BUT!
jorb wrote:Ideally the game should play itself.
shadyg0d wrote:What I don't get is why people who have no qualms with the current system would go out of there way to debate this. So you are OK with the current system, therefor you are actively resisting a more-fair system? What's the point? If it's a big deal to a few players then let it be a big deal. As the original post said, I'm looking for profitable models to replace the payment system, I'm not trying to prevent the devs from making money. So exactly what's your problem? I'm pretty sure nobody is against a more-fair system even if they think the current system is fine. If a few of us want to bitch about something you think is minuscule then let us. I'm also sure you're not against having more of the playerbase satisfied.
shadyg0d wrote:there are advantages to paid players.
shadyg0d wrote:Not replying to anyone specific, but nobody can deny that there are advantages to paid players.
shadyg0d wrote:I'm pretty sure nobody is against a more-fair system even if they think the current system is fine.
loftar wrote:shadyg0d wrote:This thread is not for debating what "pay to win" means or if haven is pay to win.
It's a bit hard to reason about a solution without being allowed to ask what the problem is.
shubla wrote: I dont know if it would work that there'd be two servers. One for free to play players with stat cap of like 100. And then one which would be statcapless but would cost like 5 dollars a month to play in. Of course hats and stuff could be bought in both.
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