End Alt-Harvesting

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: End Alt-Harvesting

Postby DDDsDD999 » Mon Feb 06, 2017 11:24 pm

SacreDoom wrote:
Ysh wrote:Otherwise I guess only issue is if you can build wall + claim around entire mountain instead. This sounds like big work yes, but too big? Maybe not. But at that point maybe it is fine that the other men must tear down this wall if this is what happens.


If you wall in an entire mountain I think you deserve those resources.

You might, but people would definitely complain about it.
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Re: End Alt-Harvesting

Postby dafels » Mon Feb 06, 2017 11:26 pm

stya wrote:
Nek wrote:Disallowing building on mountains would be an enormous benefit for the simple fact that the only things I've ever seen built on mountains are things to abuse shit.


M8 http://www.havenandhearth.com/forum/viewtopic.php?f=40&t=47160&p=702769&hilit=retreat#p702769


It is only 1 guy that had been actively living on a mountain throughout all world 8-9 , all the other places last world you could see on mountains apart from that 1 place was just palisades around nodes with vclaims and pclaims over them which is just lame
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Re: End Alt-Harvesting

Postby Ysh » Mon Feb 06, 2017 11:28 pm

SacreDoom wrote:
Ysh wrote:Otherwise I guess only issue is if you can build wall + claim around entire mountain instead. This sounds like big work yes, but too big? Maybe not. But at that point maybe it is fine that the other men must tear down this wall if this is what happens.


If you wall in an entire mountain I think you deserve those resources.

Right. This is what I mean. If you are doing these labors, it seem fair that other men must do labors to stop you from do this.
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Re: End Alt-Harvesting

Postby dafels » Mon Feb 06, 2017 11:29 pm

Ysh wrote:
SacreDoom wrote:
Ysh wrote:Otherwise I guess only issue is if you can build wall + claim around entire mountain instead. This sounds like big work yes, but too big? Maybe not. But at that point maybe it is fine that the other men must tear down this wall if this is what happens.


If you wall in an entire mountain I think you deserve those resources.

Right. This is what I mean. If you are doing these labors, it seem fair that other men must do labors to stop you from do this.


Building a wall and a idol is not alot of work compared what you have to do in order to break the place.
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Re: End Alt-Harvesting

Postby Ysh » Mon Feb 06, 2017 11:30 pm

dafels wrote:
Ysh wrote:
SacreDoom wrote:
If you wall in an entire mountain I think you deserve those resources.

Right. This is what I mean. If you are doing these labors, it seem fair that other men must do labors to stop you from do this.


Building a wall and a idol is not alot of work compared what you have to do in order to break the place.

Building wall and claim around whole mountain is. They add some 24 hours cooldown to banner I think. This is significant project. And if they do not claim wall, it is much more easy to break the place.
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Re: End Alt-Harvesting

Postby dafels » Mon Feb 06, 2017 11:34 pm

yeah, but walling mountains is not a thing anymore, it's the past. People just put up vclaims and build walls around the nodes in easy mode now. If you would wall in a mountain it would get quickly noticed with the amount of mountains we have unlike in legacy when there were bots that would do that for you and loads of mountains. There are too many natural obstacles to to do such a thing in Hafen too.
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Re: End Alt-Harvesting

Postby Ysh » Mon Feb 06, 2017 11:36 pm

dafels wrote:yeah, but walling mountains is not a thing anymore, it's the past. People just put up vclaims and build walls around the nodes in easy mode now. If you would wall in a mountain it would get quickly noticed with the amount of mountains we have unlike in legacy when there were bots that would do that for you and loads of mountains. There are too many natural obstacles to to do such a thing in Hafen.

I think maybe you missed early discussing. We are talking about if it is good solution to disable building on mountain. Starting here.
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Re: End Alt-Harvesting

Postby dafels » Mon Feb 06, 2017 11:41 pm

Ysh wrote:
dafels wrote:yeah, but walling mountains is not a thing anymore, it's the past. People just put up vclaims and build walls around the nodes in easy mode now. If you would wall in a mountain it would get quickly noticed with the amount of mountains we have unlike in legacy when there were bots that would do that for you and loads of mountains. There are too many natural obstacles to to do such a thing in Hafen.

I think maybe you missed early discussing. We are talking about if it is good solution to disable building on mountain. Starting here.

yeah, disabling building on mountain tiles is a good solution and 1 guy that was living on a mountain is not a good excuse for it to be a bad idea. I was just responding to your "walling in a mountain" which nonsense talk right now and will never happen in the new haven.
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Re: End Alt-Harvesting

Postby Ysh » Mon Feb 06, 2017 11:44 pm

dafels wrote:
Ysh wrote:
dafels wrote:yeah, but walling mountains is not a thing anymore, it's the past. People just put up vclaims and build walls around the nodes in easy mode now. If you would wall in a mountain it would get quickly noticed with the amount of mountains we have unlike in legacy when there were bots that would do that for you and loads of mountains. There are too many natural obstacles to to do such a thing in Hafen.

I think maybe you missed early discussing. We are talking about if it is good solution to disable building on mountain. Starting here.

yeah, disabling building on mountain tiles is a good solution and 1 guy that was living on a mountain is not a good excuse for it to be a bad idea. I was just responding to your "walling in a mountain" which nonsense talk right now.

If you can not wall in mountain, this is good to hear.
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Re: End Alt-Harvesting

Postby beardhat » Tue Feb 07, 2017 12:14 am

Just make them randomized resources, rather then static ones

The static resources was a bad idea from the get go, but if you make them seeded in certain regions, it would give a reason to trade for said resources.
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