Potjeh wrote:How about borrowing an idea from AoE: siege workshop. Basically several tiers of fairly expensive structure, and to build stuff more advanced than ram you need a corresponding tier of siege workshop close to construction site. Worthwhile to make top tier to siege a large town, but wasteful to make it for a small hermit claim. Also gives opportunity for the defender to inflict significant damage to the attacker.
First thought of how I'd abuse that is extending my village claim super far out so that they have to build the siege workshop really far away from my wall, preventing or heavily discouraging the use of anything but rams.
The problem is noobs almost always have the least optimal set ups for dealing with raids, making them easy targets if the mechanics for breaking walls are forgiving for the raider. And most attempts to make it more difficult for raiding noobs, make it exponentially more difficult to raid bases in the optimal set up.