Crossroads - vote on the poll to make haven great again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Crossroads

Postby azrid » Sun Jun 02, 2019 1:00 am

Ozzy123 wrote:"being able to teleport everywhere instantly!!" sounds bad, I agree, but it is good for the game

Every game has limitations to teleportation around the map. Even in Albion you can't zip around the map you have to travel to places.
There is an argument to make and a discussion to be had about travel mechanics being more lenient for sure but the thread reads like "All or nothing!".
Ozzy123 wrote:markets have no customers

No surprise if some markets build in a secluded area unreachable with vortexes.
Ozzy123 wrote:
azrid wrote:Image

I'm not sure why would you bring that up?

Because its often used as an argument against someone who expresses their opinion on the forum.
Ozzy123 wrote:I also quit not because I don't like the game anymore, lack of fast travel is one of the reasons.

What are the other reasons? Bullied by your own village mates? Thats a big loss for them tbh.
Its hard to measure in what proportions the reasons to quit are for the general population. Everyone has their own theories.
It could be that this time around we just had more hype because of a new type of map gen increasing the initial player number and activity. Then players who always stick around after the hype is probably a determined number of same type of people.
My guess is that there is not enough player engagement between kingdoms and regular folk. The hope with kingdoms was that they will increase player interaction with some new mechanics down the road. Im still waiting for those mechanics to be added which gives the population a reason to continuously pitch in.
The truth is people go through the game content and they then feel as if they completed the game. Time to move on and wait for the next world.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Ants » Sun Jun 02, 2019 2:56 am

This is the player population right now, including bots:
Image
We're on a saturday afternoon in summer. Something definitely needs fixing. :? :? :? :?
Last edited by Ants on Sun Jun 02, 2019 4:12 am, edited 2 times in total.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Ardennesss » Sun Jun 02, 2019 3:13 am

Ants wrote:This is the player population right now, including bots:
Image
We're on a saturday afternoon in summer. Something definitely needs fixing. :? :? :? :?
Our cook that played the entirety of W10 already quit, she has nothing to do because everything she liked doing got obliterated this world. Think every single place that setup near us quit too, everything is decaying and every kin is offline. CF just opened back up, but if I want to visit them I have to go spend 30 minutes knarring across the ocean and risk retard russian pirates. Think I'll pass, not worth the effort.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Dakkan » Sun Jun 02, 2019 3:16 am

Ardennesss wrote:
Ants wrote:This is the player population right now, including bots:
Image
We're on a saturday afternoon in summer. Something definitely needs fixing. :? :? :? :?
Our cook that played the entirety of W10 already quit, she has nothing to do because everything she liked doing got obliterated this world. Think every single place that setup near us quit too, everything is decaying and every kin is offline. CF just opened back up, but if I want to visit them I have to go spend 30 minutes knarring across the ocean and risk retard russian pirates. Think I'll pass, not worth the effort.


Just dig a giant underground tunnel there! Oh, wait...
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Ants » Sun Jun 02, 2019 4:35 am

Ardennesss wrote:
Ants wrote:This is the player population right now, including bots:
Image
We're on a saturday afternoon in summer. Something definitely needs fixing. :? :? :? :?
Our cook that played the entirety of W10 already quit, she has nothing to do because everything she liked doing got obliterated this world. Think every single place that setup near us quit too, everything is decaying and every kin is offline. CF just opened back up, but if I want to visit them I have to go spend 30 minutes knarring across the ocean and risk retard russian pirates. Think I'll pass, not worth the effort.

Out of curiosity, what did she like doing?
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Dakkan » Sun Jun 02, 2019 4:40 am

Ants wrote:
Ardennesss wrote:
Ants wrote:This is the player population right now, including bots:
Image
We're on a saturday afternoon in summer. Something definitely needs fixing. :? :? :? :?
Our cook that played the entirety of W10 already quit, she has nothing to do because everything she liked doing got obliterated this world. Think every single place that setup near us quit too, everything is decaying and every kin is offline. CF just opened back up, but if I want to visit them I have to go spend 30 minutes knarring across the ocean and risk retard russian pirates. Think I'll pass, not worth the effort.

Out of curiosity, what did she like doing?


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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby dageir » Sun Jun 02, 2019 5:42 am

Aceb wrote:
You live in dark ages as well.


Maybe, but if we insist on using undrealistic mechanics, why not establish a world wide auction house? Easiest way to "fix" trade.
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby Granger » Sun Jun 02, 2019 5:57 am

Ants wrote:This is the player population right now, including bots:
Image
We're on a saturday afternoon in summer. Something definitely needs fixing. :? :? :? :?


What do you want to do, outlaw summer?
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Re: Crossroads

Postby razfen » Sun Jun 02, 2019 9:51 am

Can you guys drop the whole "people quit because they died" argument? Nobody knows that for a fact. And no, personal anecdotes don't count, so don't tell me you had a friend who quit because he died. I'm fairly sure the vast majority of players quit because the game stops providing new content that is worthwhile for a new guy to pursue. I'd wager most hermits don't even get to metal before quitting. I think the barrier of entry for mining is just way too steep, and it got even worse since w10 thanks to all the bullshit mechanics added to it like slimes, retarded support beam costs (those at least got fixed eventually), cave-ins etc.

So Granger and Purus, and everyone else who keep bringing the non-pvp/nab people up on every topic: How about you guys do everyone a favour and shove this whole "B-BUT THINK OF MUH NOOBS" rhetoric up your ass and instead start asking questions about how to work towards fixing the community polarization somehow?

Adding CRs would make absolutely no difference to people getting killed in my opinion. I'd expect travel weariness to still be a thing, so CRs could potentially be still roads, just without the requirement to maintain, and without the possibility to easily grief them.

If someone with good stats wants to go kill noobs, they will go and kill noobs. Do you know what helped people kill noobs? Safe palis. I don't know how the current siege mechanics work, but I hope those got fixed by now.

Granger wrote:There's a difference between fast travel and teleportation. In case you experience the need to travel to the opposit side of the map on a regular basis... you should realize that you live in the wrong place.


So if some faction builds a trade hub, everyone should move to the same continent where that trade hub is? So if your opposing faction lives on a different continent, my faction should move its whole base there? If everyone went by this logic, everyone would live on the same continent. To a certain extent, this probably still will happen, but is it favorable? I don't think so.

Granger wrote:Should you need to click the ocean for hours to get where you want to go: maybe try to go in the right direction from the start?


I'm fairly sure he assumed you have enough intelligence to guess that the "going in the right direction from the start" condition is met, and it still takes hours to go through the ocean.

I already gave ideas on how to fix sea travel: Adding more whirlpools, removing whirlpool damage from knarrs, and causing them to lead elsewhere if people go through it too many times. Whirlpools could be made into reliable, accessible sea travel junctions in my opinion.

Granger wrote:Please make an argument on why you should be able to spread yourself across all over the map.


For a time, traveling long distances sure is fun, you explore new places and see cool stuff, but once you mapped your local area and have your usual travel routes, it becomes less and less engaging, thus the activity of travel becomes unfun. Now roads were the intended fix for this, but they are easy to grief and hard to maintain. Some poor chap has to check and rebuild them often, without feeling rewarded for having it done. It just had to be done, it is a chore. Once that "road repair guy" had enough of doing that, either somebody takes over that chore, or your road system falls into disrepair and you can walk everywhere again.

So what do you do? Make the segments invincible? GG, now you can build indestructible walls, get ready for griefing. So what else? We could remove the shitty paving requirement, and make them not decay on their own, that's cool but we're just back to square one and people can still bash your road system on an alt, which will trigger a road bashing war between the opposing factions. The whole mechanic of road segments just stinks.

How about getting a mix of CRs and roads? Make it so that we can only jump one supergrid, but you at least don't have to build and maintain stupid segments everywhere, and you can claim the points with a wall. This together with the whirlpools would fix all fast travel issues in my opinion that we face at the moment.
MagicManICT wrote:Not really any purpose of this thread other than to get a simple answer that some of you special children don't seem to know how to give. Everyone's got to be a fukkin comedian....
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Re: Crossroads - VOTE ON THE POLL TO MAKE HAVEN GREAT AGAIN

Postby azrid » Sun Jun 02, 2019 1:27 pm

Ants wrote:Image

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