by Scubas » Sat Aug 29, 2015 3:52 pm
Pay to win: It's a pretty universally negative concept, right?
What is H&H all about; to its very core and implemented within virtually every single task?
Time.
Time management = Whether or not you succeed in the H&H world. If you don't have enough time, you cannot be on top. Therefore, more time = more success. Free players are at such an incredible disadvantage that playing free may as well not even exist. And based on that, this game is not "pay to play", it is pay to win by definition. This is bananas.
I've been around for a while... as you can see. I have watched this game fester at the bottom of a niche genre, never taking any steps to improve its most glaring flaws. And now it charges a subscription equal to World of Warcraft, a billion dollar game (although, not so much anymore) that has been worked on and improved dramatically for over 10 years. Haven and Hearth charges $15/month and the servers are currently down. It is definitely still riddled with bugs. There are definitely still abusable mechanics that will put certain players leagues ahead of others. For 15 shekelz a month.
How do I know without even playing Haven 2.0? Because I've seen seatribe's work before. I truly can't comprehend this devil may care attitude that the developers are having about the whole situation right now. "We didn't think it was that big of a deal". Well, it's glaringly obvious that just about all of your player base DOES think it's a big deal. These shenanigans, I swear to god. The ride never ends, I am looking forward to lurking more and watching the rest of this train wreck.
To those that spent years shoving cheese and sausages up your virtual asses until you were so swole that you could rip apart palisades with your eyeballs - How will you cope now, I wonder? Because there is no way that mom and dad will pay for you to play your game all day and all night. Working IRL to afford the ridiculous sub means less time in game. Less efficiency. THE PLOT THICKENS.
I'm going back to my cave now. RIP